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Re: [Merge] lp:~widelands-dev/widelands/unify_sleep_time into lp:widelands
I have the feeling we should keep some sleeping time in the buildings as this is the least performance consuming state. Furthermore it doesn't look convenient to me that the workers are always leaving their homes in a hassle, after successfully perfomring their task. So I would love to give them some rest after a hard days work ;-)
Maybe having the same worker animation time as sleeping time would be fine.
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