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Message #17886
Re: [Merge] lp:~widelands-dev/widelands/cleanup_playercommand_enums into lp:widelands
Addressed code review. Thanks for the review
Diff comments:
> === modified file 'src/logic/playercommand.cc'
> --- src/logic/playercommand.cc 2019-06-23 11:41:17 +0000
> +++ src/logic/playercommand.cc 2019-06-24 22:00:34 +0000
> @@ -226,7 +200,7 @@
> }
>
> void CmdBulldoze::serialize(StreamWrite& ser) {
> - ser.unsigned_8(PLCMD_BULLDOZE);
> + write_id(ser);
> ser.unsigned_8(sender());
Done - I have replaced
void write_id(StreamWrite& ser);
by
void write_id_and_sender(StreamWrite& ser);
> ser.unsigned_32(serial);
> ser.unsigned_8(recurse);
> @@ -1263,6 +1237,7 @@
> }
>
> void CmdChangeTargetQuantity::serialize(StreamWrite& ser) {
> + // Does not implement id(), so we don't have any id header to serialize
It's a common superclass, so the subclasses take care of it
> ser.unsigned_8(sender());
> ser.unsigned_32(economy());
> ser.unsigned_8(ware_type());
>
> === modified file 'src/logic/queue_cmd_ids.h'
> --- src/logic/queue_cmd_ids.h 2019-06-09 10:33:51 +0000
> +++ src/logic/queue_cmd_ids.h 2019-06-24 22:00:34 +0000
> @@ -33,17 +33,21 @@
>
> namespace Widelands {
>
> -enum class QueueCommandTypes {
> +// The command types are used by the QueueCmdFactory, for network serialization
> +// and for savegame compatibility.
> +// DO NOT change the order
> +// TODO(GunChleoc): Whenever we break savegame compatibility, clean this up.
> +enum class QueueCommandTypes : uint8_t {
I have added a comment
>
> /* ID zero is reserved and must never be used */
> kNone = 0,
>
> /* PLAYER COMMANDS BELOW */
> kBuild,
> - kFlag,
> + kBuildFlag,
> kBuildRoad,
> kFlagAction,
> - kStopBuilding,
> + kStartStopBuilding,
> kEnhanceBuilding,
> kBulldoze,
>
--
https://code.launchpad.net/~widelands-dev/widelands/cleanup_playercommand_enums/+merge/369267
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/cleanup_playercommand_enums into lp:widelands.
References