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Message #00290
Re: Note on optimized compilation / optimized coding / profiling results
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To:
yade-dev@xxxxxxxxxxxxxxxx
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From:
Janek Kozicki <janek_listy@xxxxx>
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Date:
Mon, 10 Mar 2008 00:41:38 +0100
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Delivered-to:
janek_listy@xxxxx (janek_listy)
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Delivered-to:
yade-dev@xxxxxxxxxxxxxxxx
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In-reply-to:
<47BFC308.5010409@arcig.cz>
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Reply-to:
Yade Development Group <yade-dev@xxxxxxxxxxxxxxxx>
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Sender:
yade-dev-bounces@xxxxxxxxxxxxxxxx
Václav Šmilauer said: (by the date of Sat, 23 Feb 2008 07:54:00 +0100)
> For openMP, parallel loops must loop over numbers,
> so instead of interactionContainer iterator, it must be rewritten in
> something like this:
>
> #pragma parallel for
> for(int i=0; i<interactions.size(); i++){
> const Interaction& i(interactions[i]);
> ...
> }
>
> You get the idea, right? If getting "interactions[i]" is just a bit
> slower than pointer arithmetics in old-style array or std::vector, it
> will be much slower in total, I think.
I'm not sure, gotta check this.
I want to point out that I prefer to parallelize stuff using
boost::thread, instead of openMP #pragma parallel. I would prefer to
fork several loops with boost thread, where each loop is for selected
start-end pairs.
Later, possibly, the start-end pairs can be adjusted depending on how
much time was spent on them.
--
Janek Kozicki |
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