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Re: Omega.realtime

 

> Omega.realtime is wrong. I have negative realtime:
>   
I know, that is because I changed SimulationController; it is wrong in
the GUI panel as well. It means just time of calculation. The time in
the virtual world is in Omega().time. I keep that in mind, though.

BTW could we use https://bugs.launchpad.net/yade/ for such things (or
perhaps only bigger issues) so that they are easier to be tracked?

Vaclav.

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