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something is broken in contact detection (probably) + QtGUI timestep

 

Hello

I upgraded yade from r1386 to last revision, and I see a bug has been 
introduced (sorry, I can't read all commits and I don't know when it 
could have been introduced). To see the bug : generate a default 
TriaxialTest and run,  walls will go through the sample without moving 
spheres. From saved xml, I see that no interactions are detected (listed 
interactions all have isReal=false).
The same procedure gives a good result with r1386.

Who played with contact law or collider recently, or could point to a 
recent change linked with that?

Another boring thing is that the timestep computation will always switch 
off alone with the QtGUI, so that I need to click "auto" all the time 
when I start-stop-load simulations. Is it possible to revert to old 
behaviour?

Thank you.

Bruno

-- 
 
_______________
Chareyre Bruno
Maitre de conference

Grenoble INP
Laboratoire 3SR - bureau E145
BP 53 - 38041, Grenoble cedex 9 - France
Tél : 33 4 56 52 86 21
Fax : 33 4 76 82 70 43
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