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Message #00967
Re: shared_ptr<PhysicalAction>
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To:
yade-dev@xxxxxxxxxxxxxxxxxxx
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From:
Janek Kozicki <janek_listy@xxxxx>
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Date:
Tue, 17 Feb 2009 10:15:35 +0100
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Face:
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In-reply-to:
<499A695F.7060701@arcig.cz>
Václav Šmilauer said: (by the date of Tue, 17 Feb 2009 08:38:07 +0100)
> Hi there, any reason PhysicalActionContainer contains shared_ptr's?
> Wouldn't it be better to contain just array of PhysicalActions? It would
> allow for very fast resetting with
> memset(action[0],0,sizeof(thisAction)) and perhaps would save some
> shared_ptr overhead we have currently. V.
the only reason was "we use shared_ptr everywhere, because we're too
stupid to manage memory leaks".
afaik, shared_ptr provides some lock free mechanisms, but I didn't check.
feel free to experiment.
--
Janek Kozicki |
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