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Message #01368
[svn] r1831 - in trunk: lib/py scripts/test
Author: eudoxos
Date: 2009-07-02 13:49:10 +0200 (Thu, 02 Jul 2009)
New Revision: 1831
Added:
trunk/scripts/test/gts-triax-pack.py
Modified:
trunk/lib/py/pack.py
Log:
1. Add scripts/test/gts-traix-pack.py to demonstrate triaxial packing generator.
Modified: trunk/lib/py/pack.py
===================================================================
--- trunk/lib/py/pack.py 2009-07-02 10:09:56 UTC (rev 1830)
+++ trunk/lib/py/pack.py 2009-07-02 11:49:10 UTC (rev 1831)
@@ -177,7 +177,7 @@
O.switchWorld() magic is used to have clean simulation for TriaxialTest without deleting the original simulation.
This function therefore should never run in parallel with some code accessing your simulation.
"""
- import sqlite3, os.path, cPickle, time
+ import sqlite3, os.path, cPickle, time, sys
from yade import log
from math import pi
if not dim: dim=predicate.dim()
@@ -198,6 +198,7 @@
sp.scale(scale)
return filterSpherePack(predicate,sp,**kw)
print "No suitable packing in database found, running triaxial"
+ sys.stdout.flush()
V=(4/3)*pi*radius**3; N=assumedFinalDensity*fullDim[0]*fullDim[1]*fullDim[2]/V;
##
O.switchWorld()
Added: trunk/scripts/test/gts-triax-pack.py
===================================================================
--- trunk/scripts/test/gts-triax-pack.py 2009-07-02 10:09:56 UTC (rev 1830)
+++ trunk/scripts/test/gts-triax-pack.py 2009-07-02 11:49:10 UTC (rev 1831)
@@ -0,0 +1,43 @@
+from numpy import arange
+from yade import pack
+import pylab
+# define the section shape as polygon in 2d; repeat first point at the end to close the polygon
+poly=((2e-3,1e-2),(1e-2,5e-3),(1.5e-2,-5e-3),(2e-3,-1e-2),(2e-3,1e-2))
+# show us the meridian shape
+pylab.plot(*zip(*poly)); pylab.xlim(xmin=0); pylab.grid(); pylab.title('Meridian of the revolution surface\n(close to continue)'); pylab.gca().set_aspect(aspect='equal',adjustable='box'); pylab.show()
+# angles at which we want this polygon to appear
+thetas=arange(0,pi/2,pi/24)
+# create 3d points from the 2d ones, turning the 2d meridian around the +y axis
+# for each angle, put the poly a little bit higher (+2e-3*theta);
+# this is just to demonstrate that you can do whatever here as long as the resulting
+# meridian has the same number of points
+#
+# There is origin (translation) and orientation arguments, allowing to transform all the 3d points once computed.
+#
+# without these transformation, it would look a little simpler:
+# pts=pack.revolutionSurfaceMeridians([[(pt[0],pt[1]+2e-3*theta) for pt in poly] for theta in thetas],thetas
+#
+import euclid
+pts=pack.revolutionSurfaceMeridians([[(pt[0],pt[1]+2e-3*theta) for pt in poly] for theta in thetas],thetas,origin=euclid.Vector3(0,0,.1),orientation=euclid.Quaternion().new_rotate_axis(pi/4,euclid.Vector3(1,1,0)))
+# connect meridians to make surfaces
+# caps will close it at the beginning and the end
+# threshold will merge points closer than 1e-4; this is important: we want it to be closed for filling
+surf=pack.sweptPolylines2gtsSurface(pts,capStart=True,capEnd=True,threshold=1e-4)
+# add the surface as facets to the simulation, to make it visible
+O.bodies.append(pack.gtsSurface2Facets(surf,color=(1,0,1)))
+# now fill the inGtsSurface predicate constructed form the same surface with sphere packing generated by TriaxialTest
+# with given radius and standard deviation (see documentation of pack.triaxialPack)
+#
+# The memoizeDb will save resulting packing into given file and next time, if you run with the same
+# parameters (or parameters that can be scaled to the same one),
+# it will load the packing instead of running the triaxial compaction again.
+# Try running for the second time to see the speed difference!
+O.bodies.append(pack.triaxialPack(pack.inGtsSurface(surf),radius=5e-4,radiusStDev=1e-4,memoizeDb='/tmp/gts-triax-packings.sqlite'))
+# We could also fill the horse with triaxial packing, but have nice approximation, the triaxial would run terribly long,
+# since horse discard most volume of its bounding box
+# Here, we would use a very crude one, however
+if 0:
+ import gts
+ horse=gts.read(open('horse.coarse.gts'))
+ horse.scale(.1)
+ O.bodies.append(pack.triaxialPack(pack.inGtsSurface(horse),radius=5e-4))