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Message #01622
[svn] r1927 - in trunk/pkg: common/Engine/DeusExMachina dem/meta
Author: gladky_anton
Date: 2009-08-06 10:40:14 +0200 (Thu, 06 Aug 2009)
New Revision: 1927
Modified:
trunk/pkg/common/Engine/DeusExMachina/PressTestEngine.cpp
trunk/pkg/common/Engine/DeusExMachina/PressTestEngine.hpp
trunk/pkg/dem/meta/RockPM.cpp
trunk/pkg/dem/meta/RockPM.hpp
Log:
1. All variables initialize in PressTestEngine and RockPm
Modified: trunk/pkg/common/Engine/DeusExMachina/PressTestEngine.cpp
===================================================================
--- trunk/pkg/common/Engine/DeusExMachina/PressTestEngine.cpp 2009-08-05 18:00:48 UTC (rev 1926)
+++ trunk/pkg/common/Engine/DeusExMachina/PressTestEngine.cpp 2009-08-06 08:40:14 UTC (rev 1927)
@@ -22,22 +22,22 @@
void PressTestEngine::applyCondition(MetaBody * ncb){
if (curentDirection != stop) {
- if (curentDirection==forward) { //Forward direction of the press
+ if (curentDirection==forward) { ///<Forward direction of the press
FOREACH(body_id_t id, subscribedBodies){
assert(ncb->bodies->exists(id));
- currentVerticalForce = ncb->bex.getForce(id)[2]; //Define current vertical force
- minimalForce = maxVerticalForce*0.1; //Define minimal edge of the force (10% from Maximal)
- minimalPredictedForce = predictedForce*0.1; //Define minimal edge of the Predicted force (10% from Predicted)
- if (currentVerticalForce > maxVerticalForce) { //Force increasing. Press is working normally
+ currentVerticalForce = ncb->bex.getForce(id)[2]; ///<Define current vertical force
+ minimalForce = maxVerticalForce*0.1; ///<Define minimal edge of the force (10% from Maximal)
+ minimalPredictedForce = predictedForce*0.1; ///<Define minimal edge of the Predicted force (10% from Predicted)
+ if (currentVerticalForce > maxVerticalForce) { ///<Force increasing. Press is working normally
maxVerticalForce = currentVerticalForce;
} else if ((currentVerticalForce<=(minimalForce))&&(maxVerticalForce>minimalPredictedForce)) {
- /*
+ /**
* Force is decreased lower, than minimal. The body seems "cracked".
* Starting the countdown
*/
currentIterationAfterDestruction++;
if (currentIterationAfterDestruction>=numberIterationAfterDestruction) {
- /*
+ /**
* The body definitly cracked. Change the direction of press and increase the velosity in 5 times.
*/
curentDirection=backward;
@@ -45,7 +45,7 @@
currentIterationAfterDestruction = (Omega::instance().getCurrentIteration())/pressVelocityForw2Back*riseUpPressHigher;
}
} else if (((currentIterationAfterDestruction!=0)&&(maxVerticalForce !=0))) {
- /*
+ /**
* We have found, that it was not "Finish destruction"
* Abnulling currentIterationAfterDestruction
*/
@@ -53,13 +53,13 @@
}
}
TranslationEngine::applyCondition(ncb);
- } else if (curentDirection==backward) { //The press returns back to the normal position
+ } else if (curentDirection==backward) { ///<The press returns back to the normal position
if (currentIterationAfterDestruction > 0) {
currentIterationAfterDestruction--;
TranslationEngine::applyCondition(ncb);
} else {
- curentDirection=stop; //If the press is in normal position -> STOP
- Omega::instance().stopSimulationLoop(); //Stop simulation loop
+ curentDirection=stop; ///<If the press is in normal position -> STOP
+ Omega::instance().stopSimulationLoop(); ///<Stop simulation loop
}
}
}
Modified: trunk/pkg/common/Engine/DeusExMachina/PressTestEngine.hpp
===================================================================
--- trunk/pkg/common/Engine/DeusExMachina/PressTestEngine.hpp 2009-08-05 18:00:48 UTC (rev 1926)
+++ trunk/pkg/common/Engine/DeusExMachina/PressTestEngine.hpp 2009-08-06 08:40:14 UTC (rev 1927)
@@ -20,7 +20,7 @@
#include<yade/core/DeusExMachina.hpp>
class PressTestEngine: public TranslationEngine{
- /*
+ /**
* This class simulates the simple press work
* When the press "cracks" the solid brittle material,
* it returns back to the initial position
@@ -32,7 +32,17 @@
Real currentVerticalForce, maxVerticalForce, minimalForce, predictedForce, minimalPredictedForce, riseUpPressHigher;
long int numberIterationAfterDestruction, currentIterationAfterDestruction;
int pressVelocityForw2Back;
- PressTestEngine(): curentDirection(forward), currentVerticalForce(0), maxVerticalForce(0), currentIterationAfterDestruction(0), pressVelocityForw2Back(25), riseUpPressHigher(1){};
+ PressTestEngine():
+ curentDirection(forward),
+ currentVerticalForce(0),
+ maxVerticalForce(0),
+ minimalForce(0),
+ predictedForce(0),
+ minimalPredictedForce(0),
+ riseUpPressHigher(1),
+ numberIterationAfterDestruction (0),
+ currentIterationAfterDestruction(0),
+ pressVelocityForw2Back(25) {};
virtual ~PressTestEngine(){};
virtual void applyCondition(MetaBody*);
REGISTER_CLASS_AND_BASE(PressTestEngine,TranslationEngine);
Modified: trunk/pkg/dem/meta/RockPM.cpp
===================================================================
--- trunk/pkg/dem/meta/RockPM.cpp 2009-08-05 18:00:48 UTC (rev 1926)
+++ trunk/pkg/dem/meta/RockPM.cpp 2009-08-06 08:40:14 UTC (rev 1927)
@@ -57,13 +57,13 @@
const shared_ptr<RpmMat>& rbp1=YADE_PTR_CAST<RpmMat>(body1->physicalParameters);
const shared_ptr<RpmMat>& rbp2=YADE_PTR_CAST<RpmMat>(body2->physicalParameters);
- //check, whether one of bodies is damaged
+ ///check, whether one of bodies is damaged
if ((rbp1->isDamaged) || (rbp2->isDamaged)) {
phys->isCohesive = false;
}
if(displN<=0){
- /*Normal Interaction*/
+ /**Normal Interaction*/
epsN=geom->strainN();
epsT=geom->strainT();
@@ -73,7 +73,7 @@
sigmaT=G*epsT;
- /*Check, whether the shear stress more, than normal force multiplicated to tanFrictionAngle*/
+ /**Check, whether the shear stress more, than normal force multiplicated to tanFrictionAngle*/
Real maxFsSq = phys->normalForce.SquaredLength()*phys->tanFrictionAngle*phys->tanFrictionAngle;
if(sigmaT.SquaredLength()>maxFsSq) {
@@ -84,7 +84,7 @@
phys->shearForce = Fs;
applyForceAtContactPoint(phys->normalForce + phys->shearForce, geom->contactPoint, contact->getId1(), geom->se31.position, contact->getId2(), geom->se32.position, rootBody);
- /*Normal Interaction_____*/
+ /**Normal Interaction_____*/
if ((phys->isCohesive)&&(displN<(-phys->lengthMaxCompression))) {
//LOG_WARN(displN<<"__COMRESS!!!__");
phys->isCohesive = false;
Modified: trunk/pkg/dem/meta/RockPM.hpp
===================================================================
--- trunk/pkg/dem/meta/RockPM.hpp 2009-08-05 18:00:48 UTC (rev 1926)
+++ trunk/pkg/dem/meta/RockPM.hpp 2009-08-06 08:40:14 UTC (rev 1927)
@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>*
**************************************************************************/
-/*
+/**
=== HIGH LEVEL OVERVIEW OF RockPM ===
@@ -43,14 +43,20 @@
};
REGISTER_SERIALIZABLE(Law2_Dem3DofGeom_RockPMPhys_Rpm);
-/* This class holds information associated with each body */
+/** This class holds information associated with each body */
class RpmMat: public BodyMacroParameters {
public:
- int exampleNumber; //Number of "stone"
+ int exampleNumber; ///<Number of "stone"
bool initCohesive, isDamaged;
- Real stressCompressMax, Brittleness, G_over_E; //Parameters for damaging
+ Real stressCompressMax, Brittleness, G_over_E; ///<Parameters for damaging
- RpmMat(): exampleNumber(0.), initCohesive(false), isDamaged(false), stressCompressMax(0), Brittleness(0), G_over_E(1) {createIndex();};
+ RpmMat():
+ exampleNumber(0.),
+ initCohesive(false),
+ isDamaged(false),
+ stressCompressMax(0),
+ Brittleness(0),
+ G_over_E(1) {createIndex();};
REGISTER_ATTRIBUTES(BodyMacroParameters,
(exampleNumber)
(initCohesive)
@@ -94,7 +100,14 @@
bool isCohesive;
- RpmPhys(): NormalShearInteraction(),crossSection(0),E(0),G(0), tanFrictionAngle(0), lengthMaxCompression(0), lengthMaxTension(0), isCohesive(false) { createIndex(); epsT=Vector3r::ZERO; omega=0; Fn=0; Fs=Vector3r::ZERO;}
+ RpmPhys(): NormalShearInteraction(),
+ crossSection(0),
+ E(0),
+ G(0),
+ tanFrictionAngle(0),
+ lengthMaxCompression(0),
+ lengthMaxTension(0),
+ isCohesive(false) { createIndex(); epsT=Vector3r::ZERO; omega=0; Fn=0; Fs=Vector3r::ZERO;}
virtual ~RpmPhys();
REGISTER_ATTRIBUTES(NormalShearInteraction,