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is is useful to save potential interactions to XML?

 

Hi,

I just noticed that potential interactions take bunch of place in the
XML files, although they are not useful: the colliders we have either
recreate potential interactions because the collider's state is not
saved anyway (InsertionSortColldier & family), or create new potential
interactions at every step (SpatialQuickSortCollider). Would it hurt to
not save those?

v




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