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Re: Shear force

 

What do you mean, cohesive shear force? You just change definition of
plasticity surface to get shear resistanace when the contact is in
tension. This is what you have currently:

Real maxFsSq=phys->normalForce.SquaredLength()*phys->tanFrictionAngle*phys->tanFrictionAngle;

so you change that accordingly. In attachment, there are some plasticity
surfaces used in the concrete model. Those for ω=1 (damaged) carry no
cohesion (that is what you have now), undamaged (ω=0) ones do have
cohesion, which is what you need. (Horizontal axis is normal stress,
vertical is |shear stress|). (Disregard those log surfaces, they are not
relevant here)

So if you go with this kind of linear plasticity surface, you need one
additional parameter (e.g. cohesion=max normal stress=x-coordinate of
the cone top):

Real maxFs=max((Real)0.,cohesion-sigmaN*tanFrictionAngle);
if(sigmaT.SquaredLength()>maxFs*maxFs){
	// plastic slip
}

See e.g. http://en.wikipedia.org/wiki/Yield_%28engineering%29, but they
have plasticity surfaces defined in terms of 3 principal stresses,
whereas we have to use formulation with σn vs. |σt| with DEM (at least
for 3 degrees of freedom of the contact), which corresponds to taking
σ₁=σn and σ₂=σ₃=|σt| (I think; never thought about that properly).

Cheers, Vaclav




> Hi,
> 
> I am trying to add "shear cohesive force" into the RockPM, as for now
> there are only normal cohesive forces. Has anybody an advice where to
> get such algorithm to escape write it from scratch?
> 
> Thanks for all suggestions.
> ______________________________
> 
> Anton Gladkyy
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Attachment: yield-surfaces.png
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