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Re: compiling BZR head

 

05.03.2010 14:08, eudoxos:
>> Sorry, but I added -lPeriodicEngines to QtGUI library in r2063 because
>> without it per-class compiled yade-dbg don't works. see
>> https://bugs.launchpad.net/yade/+bug/531394
> 
> read https://www.yade-dem.org/sphinx/prog.html#linking, you have to use
> linkPlugins(['PeriodicEngines']) instead of directly specifying
> ['PeriodicEngines'] (please fix & commit, I cannot). Something like
> 
>  
> env.SharedLibrary('SnapshotEngine',['qt3/SnapshotEngine.cpp'],LIBS=env['LIBS']+['QtGUI','$QGLVIEWER_LIB']+linkPlugins(['PeriodicEngines']),CPPPATH=env['CPPPATH']+['qt3']),
> 
> should work for both of you.
> 
> 

Done...

-- 
Best regards,
Sergei D.



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