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Message #04220
Re: [Bug 571674] Re:SimulationController→Display→id| dof, not working.
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To:
yade-dev@xxxxxxxxxxxxxxxxxxx
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From:
Janek Kozicki <janek_listy@xxxxx>
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Date:
Sun, 2 May 2010 15:20:40 +0200
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Cc:
Bug 571674 <571674@xxxxxxxxxxxxxxxxxx>
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Face:
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In-reply-to:
<20100430155641.31c89621@atak.bl.pg.gda.pl>
Janek Kozicki said: (by the date of Fri, 30 Apr 2010 13:56:41 -0000)
> Václav Šmilauer said: (by the date of Fri, 30 Apr 2010 12:54:11
> -0000)
>
> > If the problem is consistency, we can just remove {id,dof} from
> > OpenGLRenderingEngine. Do you agree? Otherwise, someone will have to fix
> > it, and it will not be me in forseeable future.
>
> I will check this on sunday.
I've seen that you changed the methods of building. So which one is
the fastest, when debugging in the "modify source"/"compile" cycle?
As of now, the plugins12.cpp takes 90 seconds to compile, when I just
modify the OpenGLRenderingEngine.cpp :)
--
Janek Kozicki http://janek.kozicki.pl/ |
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