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[Branch ~yade-dev/yade/trunk] Rev 2221: subscribedBodies parameter is added to VTKRecorder

 

------------------------------------------------------------
revno: 2221
committer: Anton Gladky <gladky.anton@xxxxxxxxx>
branch nick: trunk
timestamp: Thu 2010-05-13 21:49:44 +0200
message:
  subscribedBodies parameter is added to VTKRecorder
added:
  pkg/dem/Engine/GlobalEngine/VTKRecorder.inc
modified:
  pkg/dem/Engine/GlobalEngine/VTKRecorder.cpp
  pkg/dem/Engine/GlobalEngine/VTKRecorder.hpp


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=== modified file 'pkg/dem/Engine/GlobalEngine/VTKRecorder.cpp'
--- pkg/dem/Engine/GlobalEngine/VTKRecorder.cpp	2010-05-13 19:09:48 +0000
+++ pkg/dem/Engine/GlobalEngine/VTKRecorder.cpp	2010-05-13 19:49:44 +0000
@@ -137,72 +137,18 @@
 		}
 	}
 
-	FOREACH(const shared_ptr<Body>& b, *scene->bodies){
-		if (!b) continue;
-		if (recActive[REC_SPHERES]){
-			const Sphere* sphere = dynamic_cast<Sphere*>(b->shape.get()); 
-			if (sphere){
-				if(skipNondynamic && !b->isDynamic) continue;
-				vtkIdType pid[1];
-				const Vector3r& pos = b->state->pos;
-				pid[0] = spheresPos->InsertNextPoint(pos[0], pos[1], pos[2]);
-				spheresCells->InsertNextCell(1,pid);
-				radii->InsertNextValue(sphere->radius);
-				if (recActive[REC_ID]) spheresId->InsertNextValue(b->getId()); 
-				if (recActive[REC_CLUMPID]) clumpId->InsertNextValue(b->clumpId);
-				if (recActive[REC_COLORS]){
-					const Vector3r& color = sphere->color;
-					float c[3] = {color[0],color[1],color[2]};
-					spheresColors->InsertNextTupleValue(c);
-				}
-				if(recActive[REC_VELOCITY]){
-					const Vector3r& vel = b->state->vel;
-					float v[3] = { vel[0],vel[1],vel[2] };
-					spheresVelocity->InsertNextTupleValue(v);
-					
-					const Vector3r& angVel = b->state->angVel;
-					float av[3] = { angVel[0],angVel[1],angVel[2] };
-					sphAngVel->InsertNextTupleValue(av);
-				}
-				if (recActive[REC_CPM]){
-					cpmDamage->InsertNextValue(YADE_PTR_CAST<CpmState>(b->state)->normDmg);
-					const Vector3r& ss=YADE_PTR_CAST<CpmState>(b->state)->sigma;
-					const Vector3r& tt=YADE_PTR_CAST<CpmState>(b->state)->tau;
-					float s[3]={ss[0],ss[1],ss[2]};
-					float t[3]={tt[0],tt[1],tt[2]};
-					cpmSigma->InsertNextTupleValue(s);
-					cpmSigmaM->InsertNextValue((ss[0]+ss[1]+ss[2])/3.);
-					cpmTau->InsertNextTupleValue(t);
-				}
-				if (recActive[REC_MATERIALID]) materialId->InsertNextValue(b->material->id);
-				continue;
-			}
+	if (subscribedBodies.empty()) {
+		FOREACH(const shared_ptr<Body>& b, *scene->bodies){
+			#include"VTKRecorder.inc"
 		}
-		if (recActive[REC_FACETS]){
-			const Facet* facet = dynamic_cast<Facet*>(b->shape.get()); 
-			if (facet){
-				const Se3r& O = b->state->se3;
-				const vector<Vector3r>& localPos = facet->vertices;
-				Matrix3r facetAxisT=O.orientation.toRotationMatrix();
-				vtkSmartPointer<vtkTriangle> tri = vtkSmartPointer<vtkTriangle>::New();
-				vtkIdType nbPoints=facetsPos->GetNumberOfPoints();
-				for (int i=0;i<3;++i){
-					Vector3r globalPos = O.position + facetAxisT * localPos[i];
-					facetsPos->InsertNextPoint(globalPos[0], globalPos[1], globalPos[2]);
-					tri->GetPointIds()->SetId(i,nbPoints+i);
-				}
-				facetsCells->InsertNextCell(tri);
-				if (recActive[REC_COLORS]){
-					const Vector3r& color = facet->color;
-					float c[3] = {color[0],color[1],color[2]};
-					facetsColors->InsertNextTupleValue(c);
-				}
-				if (recActive[REC_MATERIALID]) materialId->InsertNextValue(b->material->id);
-				continue;
-			}
+	} else {
+		FOREACH(body_id_t id,subscribedBodies){
+			assert(id<(body_id_t)scene->bodies->size());
+			Body* b=Body::byId(id,scene).get();
+			#include"VTKRecorder.inc"
 		}
 	}
-
+	
 	vtkSmartPointer<vtkDataCompressor> compressor;
 	if(compress) compressor=vtkSmartPointer<vtkZLibDataCompressor>::New();
 

=== modified file 'pkg/dem/Engine/GlobalEngine/VTKRecorder.hpp'
--- pkg/dem/Engine/GlobalEngine/VTKRecorder.hpp	2010-05-13 19:09:48 +0000
+++ pkg/dem/Engine/GlobalEngine/VTKRecorder.hpp	2010-05-13 19:49:44 +0000
@@ -11,7 +11,8 @@
 		((bool,skipFacetIntr,true,"Skip interactions with facets, when saving interactions"))
 		((bool,skipNondynamic,false,"Skip non-dynamic spheres (but not facets)."))
 		((string,fileName,"","Base file name; it will be appended with {spheres,intrs,facets}-243100.vtu depending on active recorders and step number (243100 in this case). It can contain slashes, but the directory must exist already."))
-		((vector<string>,recorders,,"List of active recorders (as strings). Accepted recorders are:\n\n``all``\n\tSaves all possible parameters, except of specific. Default value.\n``spheres``\n\tSaves positions and radii (``radii``) of :yref:`spherical<Sphere>` particles.\n``id``\n\tSaves id's (field ``id``) of spheres; active only if ``spheres`` is active.\n``clumpId``\n\tSaves id's of clumps to which each sphere belongs (field ``clumpId``); active only if ``spheres`` is active.\n``colors``\n\tSaves colors of :yref:`spheres<Sphere>` and of :yref:`facets<Facet>` (field ``colors`` spheres and ``Colors`` for facets); only active if ``spheres`` or ``facets`` is activated.\n``materialId``\n\tSaves materialID of :yref:`spheres<Sphere>` and of :yref:`facets<Facet>`; only active if ``spheres`` or ``facets`` is activated.\n``velocity``\n\tSaves linear and angular velocities of spherical particles (fields ``velocity`` and ``angVel`` respectively``); only effective with ``spheres``.\n``facets``\n\tSave :yref:`facets<Facet>` positions (vertices).\n``cpm``\n\tSaves data pertaining to the :yref:`concrete model<Law2_Dem3DofGeom_CpmPhys_Cpm>`: ``cpmDamage`` (normalized residual strength averaged on particle), ``cpmSigma`` (stress on particle, normal components), ``cpmTau`` (shear components of stress on particle), ``cpmSigmaM`` (mean stress around particle); ``intr`` is activated automatically by ``cpm``.\n``intr``\n\tWhen ``cpm`` is used, it saves magnitude of normal (``forceN``) and shear (``absForceT``) forces.\n\n\tWithout ``cpm``, saves [TODO]\n\n")),
+		((vector<string>,recorders,,"List of active recorders (as strings). Accepted recorders are:\n\n``all``\n\tSaves all possible parameters, except of specific. Default value.\n``spheres``\n\tSaves positions and radii (``radii``) of :yref:`spherical<Sphere>` particles.\n``id``\n\tSaves id's (field ``id``) of spheres; active only if ``spheres`` is active.\n``clumpId``\n\tSaves id's of clumps to which each sphere belongs (field ``clumpId``); active only if ``spheres`` is active.\n``colors``\n\tSaves colors of :yref:`spheres<Sphere>` and of :yref:`facets<Facet>` (field ``colors`` spheres and ``Colors`` for facets); only active if ``spheres`` or ``facets`` is activated.\n``materialId``\n\tSaves materialID of :yref:`spheres<Sphere>` and of :yref:`facets<Facet>`; only active if ``spheres`` or ``facets`` is activated.\n``velocity``\n\tSaves linear and angular velocities of spherical particles (fields ``velocity`` and ``angVel`` respectively``); only effective with ``spheres``.\n``facets``\n\tSave :yref:`facets<Facet>` positions (vertices).\n``cpm``\n\tSaves data pertaining to the :yref:`concrete model<Law2_Dem3DofGeom_CpmPhys_Cpm>`: ``cpmDamage`` (normalized residual strength averaged on particle), ``cpmSigma`` (stress on particle, normal components), ``cpmTau`` (shear components of stress on particle), ``cpmSigmaM`` (mean stress around particle); ``intr`` is activated automatically by ``cpm``.\n``intr``\n\tWhen ``cpm`` is used, it saves magnitude of normal (``forceN``) and shear (``absForceT``) forces.\n\n\tWithout ``cpm``, saves [TODO]\n\n"))
+		((std::vector<int>,subscribedBodies,,"List of bodies, which will be exported. If empty - all bodies will be exported.")),
 		/*ctor*/
 		initRun=true;
 		if (recorders.empty()) {recorders.push_back("all");}	//Default value

=== added file 'pkg/dem/Engine/GlobalEngine/VTKRecorder.inc'
--- pkg/dem/Engine/GlobalEngine/VTKRecorder.inc	1970-01-01 00:00:00 +0000
+++ pkg/dem/Engine/GlobalEngine/VTKRecorder.inc	2010-05-13 19:49:44 +0000
@@ -0,0 +1,64 @@
+
+		if (!b) continue;
+		if (recActive[REC_SPHERES]){
+			const Sphere* sphere = dynamic_cast<Sphere*>(b->shape.get()); 
+			if (sphere){
+				if(skipNondynamic && !b->isDynamic) continue;
+				vtkIdType pid[1];
+				const Vector3r& pos = b->state->pos;
+				pid[0] = spheresPos->InsertNextPoint(pos[0], pos[1], pos[2]);
+				spheresCells->InsertNextCell(1,pid);
+				radii->InsertNextValue(sphere->radius);
+				if (recActive[REC_ID]) spheresId->InsertNextValue(b->getId()); 
+				if (recActive[REC_CLUMPID]) clumpId->InsertNextValue(b->clumpId);
+				if (recActive[REC_COLORS]){
+					const Vector3r& color = sphere->color;
+					float c[3] = {color[0],color[1],color[2]};
+					spheresColors->InsertNextTupleValue(c);
+				}
+				if(recActive[REC_VELOCITY]){
+					const Vector3r& vel = b->state->vel;
+					float v[3] = { vel[0],vel[1],vel[2] };
+					spheresVelocity->InsertNextTupleValue(v);
+					
+					const Vector3r& angVel = b->state->angVel;
+					float av[3] = { angVel[0],angVel[1],angVel[2] };
+					sphAngVel->InsertNextTupleValue(av);
+				}
+				if (recActive[REC_CPM]){
+					cpmDamage->InsertNextValue(YADE_PTR_CAST<CpmState>(b->state)->normDmg);
+					const Vector3r& ss=YADE_PTR_CAST<CpmState>(b->state)->sigma;
+					const Vector3r& tt=YADE_PTR_CAST<CpmState>(b->state)->tau;
+					float s[3]={ss[0],ss[1],ss[2]};
+					float t[3]={tt[0],tt[1],tt[2]};
+					cpmSigma->InsertNextTupleValue(s);
+					cpmSigmaM->InsertNextValue((ss[0]+ss[1]+ss[2])/3.);
+					cpmTau->InsertNextTupleValue(t);
+				}
+				if (recActive[REC_MATERIALID]) materialId->InsertNextValue(b->material->id);
+				continue;
+			}
+		}
+		if (recActive[REC_FACETS]){
+			const Facet* facet = dynamic_cast<Facet*>(b->shape.get()); 
+			if (facet){
+				const Se3r& O = b->state->se3;
+				const vector<Vector3r>& localPos = facet->vertices;
+				Matrix3r facetAxisT=O.orientation.toRotationMatrix();
+				vtkSmartPointer<vtkTriangle> tri = vtkSmartPointer<vtkTriangle>::New();
+				vtkIdType nbPoints=facetsPos->GetNumberOfPoints();
+				for (int i=0;i<3;++i){
+					Vector3r globalPos = O.position + facetAxisT * localPos[i];
+					facetsPos->InsertNextPoint(globalPos[0], globalPos[1], globalPos[2]);
+					tri->GetPointIds()->SetId(i,nbPoints+i);
+				}
+				facetsCells->InsertNextCell(tri);
+				if (recActive[REC_COLORS]){
+					const Vector3r& color = facet->color;
+					float c[3] = {color[0],color[1],color[2]};
+					facetsColors->InsertNextTupleValue(c);
+				}
+				if (recActive[REC_MATERIALID]) materialId->InsertNextValue(b->material->id);
+				continue;
+			}
+		}


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