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[Branch ~yade-dev/yade/trunk] Rev 2233: VtkRecorder changes:

 

------------------------------------------------------------
revno: 2233
committer: Anton Gladky <gladky.anton@xxxxxxxxx>
branch nick: trunk
timestamp: Mon 2010-05-17 17:08:57 +0200
message:
  VtkRecorder changes:
  1. Velocities of particles are now exported as Vector3 and Length component separately.
  2. Added 'force' parameter for facets and spheres (sorry, not good tested yet)
modified:
  pkg/dem/Engine/GlobalEngine/VTKRecorder.cpp
  pkg/dem/Engine/GlobalEngine/VTKRecorder.hpp


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=== modified file 'pkg/dem/Engine/GlobalEngine/VTKRecorder.cpp'
--- pkg/dem/Engine/GlobalEngine/VTKRecorder.cpp	2010-05-14 18:35:45 +0000
+++ pkg/dem/Engine/GlobalEngine/VTKRecorder.cpp	2010-05-17 15:08:57 +0000
@@ -34,6 +34,7 @@
 			recActive[REC_ID]=true;
 			recActive[REC_CLUMPID]=true;
 			recActive[REC_MATERIALID]=true;
+			recActive[REC_FORCE]=true;
 		}
 		else if(rec=="spheres") recActive[REC_SPHERES]=true;
 		else if(rec=="velocity") recActive[REC_VELOCITY]=true;
@@ -44,7 +45,8 @@
 		else if((rec=="ids") || (rec=="id")) recActive[REC_ID]=true;
 		else if((rec=="clumpids") || (rec=="clumpId")) recActive[REC_CLUMPID]=true;
 		else if(rec=="materialId") recActive[REC_MATERIALID]=true;
-		else LOG_ERROR("Unknown recorder named `"<<rec<<"' (supported are: all, spheres, velocity, facets, color, cpm, intr, id, clumpId, materialId). Ignored.");
+		else if(rec=="force") recActive[REC_FORCE]=true;
+		else LOG_ERROR("Unknown recorder named `"<<rec<<"' (supported are: all, spheres, velocity, facets, color, force, cpm, intr, id, clumpId, materialId). Ignored.");
 	}
 	// cpm needs interactions
 	if(recActive[REC_CPM]) recActive[REC_INTR]=true;
@@ -52,24 +54,47 @@
 	// spheres
 	vtkSmartPointer<vtkPoints> spheresPos = vtkSmartPointer<vtkPoints>::New();
 	vtkSmartPointer<vtkCellArray> spheresCells = vtkSmartPointer<vtkCellArray>::New();
+	
 	vtkSmartPointer<vtkFloatArray> radii = vtkSmartPointer<vtkFloatArray>::New();
 	radii->SetNumberOfComponents(1);
 	radii->SetName("radii");
+	
 	vtkSmartPointer<vtkFloatArray> spheresId = vtkSmartPointer<vtkFloatArray>::New();
 	spheresId->SetNumberOfComponents(1);
 	spheresId->SetName("id");
+	
 	vtkSmartPointer<vtkFloatArray> clumpId = vtkSmartPointer<vtkFloatArray>::New();
 	clumpId->SetNumberOfComponents(1);
 	clumpId->SetName("clumpId");
+	
 	vtkSmartPointer<vtkFloatArray> spheresColors = vtkSmartPointer<vtkFloatArray>::New();
 	spheresColors->SetNumberOfComponents(3);
 	spheresColors->SetName("color");
-	vtkSmartPointer<vtkFloatArray> spheresVelocity = vtkSmartPointer<vtkFloatArray>::New();
-	spheresVelocity->SetNumberOfComponents(3);
-	spheresVelocity->SetName("velocity");
-	vtkSmartPointer<vtkFloatArray> sphAngVel = vtkSmartPointer<vtkFloatArray>::New();
-	sphAngVel->SetNumberOfComponents(3);
-	sphAngVel->SetName("angVel");
+	
+	vtkSmartPointer<vtkFloatArray> spheresLinVelVec = vtkSmartPointer<vtkFloatArray>::New();
+	spheresLinVelVec->SetNumberOfComponents(3);
+	spheresLinVelVec->SetName("linVelVec");		//Linear velocity in Vector3 form
+	
+	vtkSmartPointer<vtkFloatArray> spheresLinVelLen = vtkSmartPointer<vtkFloatArray>::New();
+	spheresLinVelLen->SetNumberOfComponents(1);
+	spheresLinVelLen->SetName("linVelLen");		//Length (magnitude) of linear velocity
+	
+	vtkSmartPointer<vtkFloatArray> spheresAngVelVec = vtkSmartPointer<vtkFloatArray>::New();
+	spheresAngVelVec->SetNumberOfComponents(3);
+	spheresAngVelVec->SetName("angVelVec");		//Angular velocity in Vector3 form
+	
+	vtkSmartPointer<vtkFloatArray> spheresAngVelLen = vtkSmartPointer<vtkFloatArray>::New();
+	spheresAngVelLen->SetNumberOfComponents(1);
+	spheresAngVelLen->SetName("angVelLen");		//Length (magnitude) of angular velocity
+	
+	vtkSmartPointer<vtkFloatArray> spheresForceVec = vtkSmartPointer<vtkFloatArray>::New();
+	spheresForceVec->SetNumberOfComponents(3);
+	spheresForceVec->SetName("forceVec");
+	
+	vtkSmartPointer<vtkFloatArray> spheresForceLen = vtkSmartPointer<vtkFloatArray>::New();
+	spheresForceLen->SetNumberOfComponents(1);
+	spheresForceLen->SetName("forceLen");
+	
 	vtkSmartPointer<vtkFloatArray> spheresMaterialId = vtkSmartPointer<vtkFloatArray>::New();
 	spheresMaterialId->SetNumberOfComponents(1);
 	spheresMaterialId->SetName("materialId");
@@ -81,6 +106,16 @@
 	vtkSmartPointer<vtkFloatArray> facetsColors = vtkSmartPointer<vtkFloatArray>::New();
 	facetsColors->SetNumberOfComponents(3);
 	facetsColors->SetName("color");
+	
+	vtkSmartPointer<vtkFloatArray> facetsForceVec = vtkSmartPointer<vtkFloatArray>::New();
+	facetsForceVec->SetNumberOfComponents(3);
+	facetsForceVec->SetName("forceVec");
+	
+	vtkSmartPointer<vtkFloatArray> facetsForceLen = vtkSmartPointer<vtkFloatArray>::New();
+	facetsForceLen->SetNumberOfComponents(1);
+	facetsForceLen->SetName("forceLen");
+	
+	
 	vtkSmartPointer<vtkFloatArray> facetsMaterialId = vtkSmartPointer<vtkFloatArray>::New();
 	facetsMaterialId->SetNumberOfComponents(1);
 	facetsMaterialId->SetName("materialId");
@@ -164,12 +199,21 @@
 				if(recActive[REC_VELOCITY]){
 					const Vector3r& vel = b->state->vel;
 					float v[3] = { vel[0],vel[1],vel[2] };
-					spheresVelocity->InsertNextTupleValue(v);
+					spheresLinVelVec->InsertNextTupleValue(v);
+					spheresLinVelLen->InsertNextValue(vel.norm());
 					
 					const Vector3r& angVel = b->state->angVel;
 					float av[3] = { angVel[0],angVel[1],angVel[2] };
-					sphAngVel->InsertNextTupleValue(av);
-				}
+					spheresAngVelVec->InsertNextTupleValue(av);
+					spheresAngVelLen->InsertNextValue(angVel.norm());
+				}
+				if(recActive[REC_FORCE]){
+					const Vector3r& force = scene->forces.getForce(b->getId());
+					float f[3] = { force[0],force[1],force[2] };
+					spheresForceVec->InsertNextTupleValue(f);
+					spheresForceLen->InsertNextValue(force.norm());
+				}
+				
 				if (recActive[REC_CPM]){
 					cpmDamage->InsertNextValue(YADE_PTR_CAST<CpmState>(b->state)->normDmg);
 					const Vector3r& ss=YADE_PTR_CAST<CpmState>(b->state)->sigma;
@@ -203,6 +247,12 @@
 					float c[3] = {color[0],color[1],color[2]};
 					facetsColors->InsertNextTupleValue(c);
 				}
+				if(recActive[REC_FORCE]){
+					const Vector3r& force = scene->forces.getForce(b->getId());
+					float f[3] = { force[0],force[1],force[2] };
+					facetsForceVec->InsertNextTupleValue(f);
+					facetsForceLen->InsertNextValue(force.norm());
+				}
 				if (recActive[REC_MATERIALID]) facetsMaterialId->InsertNextValue(b->material->id);
 				continue;
 			}
@@ -222,8 +272,14 @@
 		if (recActive[REC_CLUMPID]) spheresUg->GetPointData()->AddArray(clumpId);
 		if (recActive[REC_COLORS]) spheresUg->GetPointData()->AddArray(spheresColors);
 		if (recActive[REC_VELOCITY]){
-			spheresUg->GetPointData()->AddArray(spheresVelocity);
-			spheresUg->GetPointData()->AddArray(sphAngVel);
+			spheresUg->GetPointData()->AddArray(spheresLinVelVec);
+			spheresUg->GetPointData()->AddArray(spheresAngVelVec);
+			spheresUg->GetPointData()->AddArray(spheresLinVelLen);
+			spheresUg->GetPointData()->AddArray(spheresAngVelLen);
+		}
+		if (recActive[REC_FORCE]){
+			spheresUg->GetPointData()->AddArray(spheresForceVec);
+			spheresUg->GetPointData()->AddArray(spheresForceLen);
 		}
 		if (recActive[REC_CPM]){
 			spheresUg->GetPointData()->AddArray(cpmDamage);
@@ -245,6 +301,10 @@
 		facetsUg->SetPoints(facetsPos);
 		facetsUg->SetCells(VTK_TRIANGLE, facetsCells);
 		if (recActive[REC_COLORS]) facetsUg->GetCellData()->AddArray(facetsColors);
+		if (recActive[REC_FORCE]){
+			facetsUg->GetCellData()->AddArray(facetsForceVec);
+			facetsUg->GetCellData()->AddArray(facetsForceLen);
+		}
 		if (recActive[REC_MATERIALID]) facetsUg->GetCellData()->AddArray(facetsMaterialId);
 		vtkSmartPointer<vtkXMLUnstructuredGridWriter> writer = vtkSmartPointer<vtkXMLUnstructuredGridWriter>::New();
 		if(compress) writer->SetCompressor(compressor);

=== modified file 'pkg/dem/Engine/GlobalEngine/VTKRecorder.hpp'
--- pkg/dem/Engine/GlobalEngine/VTKRecorder.hpp	2010-05-14 18:35:45 +0000
+++ pkg/dem/Engine/GlobalEngine/VTKRecorder.hpp	2010-05-17 15:08:57 +0000
@@ -4,14 +4,14 @@
 
 class VTKRecorder: public PeriodicEngine {
 	public:
-		enum {REC_SPHERES=0,REC_FACETS,REC_COLORS,REC_CPM,REC_INTR,REC_VELOCITY,REC_ID,REC_CLUMPID,REC_SENTINEL,REC_MATERIALID};
+		enum {REC_SPHERES=0,REC_FACETS,REC_COLORS,REC_CPM,REC_INTR,REC_VELOCITY,REC_ID,REC_CLUMPID,REC_SENTINEL,REC_MATERIALID,REC_FORCE};
 		virtual void action();
 	YADE_CLASS_BASE_DOC_ATTRS_CTOR(VTKRecorder,PeriodicEngine,"Engine recording snapshots of simulation into series of *.vtu files, readable by VTK-based postprocessing programs such as Paraview. Both bodies (spheres and facets) and interactions can be recorded, with various vector/scalar quantities that are defined on them.\n\n:yref:`PeriodicEngine.initRun` is initialized to ``True`` automatically.",
 		((bool,compress,false,"Compress output XML files [experimental]."))
 		((bool,skipFacetIntr,true,"Skip interactions with facets, when saving interactions"))
 		((bool,skipNondynamic,false,"Skip non-dynamic spheres (but not facets)."))
 		((string,fileName,"","Base file name; it will be appended with {spheres,intrs,facets}-243100.vtu depending on active recorders and step number (243100 in this case). It can contain slashes, but the directory must exist already."))
-		((vector<string>,recorders,,"List of active recorders (as strings). Accepted recorders are:\n\n``all``\n\tSaves all possible parameters, except of specific. Default value.\n``spheres``\n\tSaves positions and radii (``radii``) of :yref:`spherical<Sphere>` particles.\n``id``\n\tSaves id's (field ``id``) of spheres; active only if ``spheres`` is active.\n``clumpId``\n\tSaves id's of clumps to which each sphere belongs (field ``clumpId``); active only if ``spheres`` is active.\n``colors``\n\tSaves colors of :yref:`spheres<Sphere>` and of :yref:`facets<Facet>` (field ``color``); only active if ``spheres`` or ``facets`` is activated.\n``materialId``\n\tSaves materialID of :yref:`spheres<Sphere>` and of :yref:`facets<Facet>`; only active if ``spheres`` or ``facets`` is activated.\n``velocity``\n\tSaves linear and angular velocities of spherical particles (fields ``velocity`` and ``angVel`` respectively``); only effective with ``spheres``.\n``facets``\n\tSave :yref:`facets<Facet>` positions (vertices).\n``cpm``\n\tSaves data pertaining to the :yref:`concrete model<Law2_Dem3DofGeom_CpmPhys_Cpm>`: ``cpmDamage`` (normalized residual strength averaged on particle), ``cpmSigma`` (stress on particle, normal components), ``cpmTau`` (shear components of stress on particle), ``cpmSigmaM`` (mean stress around particle); ``intr`` is activated automatically by ``cpm``.\n``intr``\n\tWhen ``cpm`` is used, it saves magnitude of normal (``forceN``) and shear (``absForceT``) forces.\n\n\tWithout ``cpm``, saves [TODO]\n\n"))
+		((vector<string>,recorders,,"List of active recorders (as strings). Accepted recorders are:\n\n``all``\n\tSaves all possible parameters, except of specific. Default value.\n``spheres``\n\tSaves positions and radii (``radii``) of :yref:`spherical<Sphere>` particles.\n``id``\n\tSaves id's (field ``id``) of spheres; active only if ``spheres`` is active.\n``clumpId``\n\tSaves id's of clumps to which each sphere belongs (field ``clumpId``); active only if ``spheres`` is active.\n``colors``\n\tSaves colors of :yref:`spheres<Sphere>` and of :yref:`facets<Facet>` (field ``color``); only active if ``spheres`` or ``facets`` is activated.\n``materialId``\n\tSaves materialID of :yref:`spheres<Sphere>` and of :yref:`facets<Facet>`; only active if ``spheres`` or ``facets`` is activated.\n``velocity``\n\tSaves linear and angular velocities of spherical particles as Vector3 and length(fields ``linVelVec``, ``linVelLen`` and ``angVelVec``, ``angVelLen`` respectively``); only effective with ``spheres``.\n``facets``\n\tSave :yref:`facets<Facet>` positions (vertices).\n``force``\n\tSaves forces of :yref:`spheres<Sphere>` and of :yref:`facets<Facet>`  as Vector3 and length; only active if ``spheres`` or ``facets`` is activated.\n``cpm``\n\tSaves data pertaining to the :yref:`concrete model<Law2_Dem3DofGeom_CpmPhys_Cpm>`: ``cpmDamage`` (normalized residual strength averaged on particle), ``cpmSigma`` (stress on particle, normal components), ``cpmTau`` (shear components of stress on particle), ``cpmSigmaM`` (mean stress around particle); ``intr`` is activated automatically by ``cpm``.\n``intr``\n\tWhen ``cpm`` is used, it saves magnitude of normal (``forceN``) and shear (``absForceT``) forces.\n\n\tWithout ``cpm``, saves [TODO]\n\n"))
 		((int,mask,0,"If mask defined, only bodies with corresponding groupMask will be exported. If 0 - all bodies will be exported.")),
 		/*ctor*/
 		initRun=true;


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