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Message #04447
[Branch ~yade-dev/yade/trunk] Rev 2236: VTKRecorder. force->stress. But only for Dem3DofGeom now
------------------------------------------------------------
revno: 2236
committer: Anton Gladky <gladky.anton@xxxxxxxxx>
branch nick: trunk
timestamp: Tue 2010-05-18 15:57:34 +0200
message:
VTKRecorder. force->stress. But only for Dem3DofGeom now
modified:
pkg/dem/Engine/GlobalEngine/VTKRecorder.cpp
pkg/dem/Engine/GlobalEngine/VTKRecorder.hpp
--
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=== modified file 'pkg/dem/Engine/GlobalEngine/VTKRecorder.cpp'
--- pkg/dem/Engine/GlobalEngine/VTKRecorder.cpp 2010-05-18 09:25:24 +0000
+++ pkg/dem/Engine/GlobalEngine/VTKRecorder.cpp 2010-05-18 13:57:34 +0000
@@ -34,7 +34,7 @@
recActive[REC_ID]=true;
recActive[REC_CLUMPID]=true;
recActive[REC_MATERIALID]=true;
- recActive[REC_FORCE]=true;
+ recActive[REC_STRESS]=true;
}
else if(rec=="spheres") recActive[REC_SPHERES]=true;
else if(rec=="velocity") recActive[REC_VELOCITY]=true;
@@ -45,8 +45,8 @@
else if((rec=="ids") || (rec=="id")) recActive[REC_ID]=true;
else if((rec=="clumpids") || (rec=="clumpId")) recActive[REC_CLUMPID]=true;
else if(rec=="materialId") recActive[REC_MATERIALID]=true;
- else if(rec=="force") recActive[REC_FORCE]=true;
- else LOG_ERROR("Unknown recorder named `"<<rec<<"' (supported are: all, spheres, velocity, facets, color, force, cpm, intr, id, clumpId, materialId). Ignored.");
+ else if(rec=="stress") recActive[REC_STRESS]=true;
+ else LOG_ERROR("Unknown recorder named `"<<rec<<"' (supported are: all, spheres, velocity, facets, color, stress, cpm, intr, id, clumpId, materialId). Ignored.");
}
// cpm needs interactions
if(recActive[REC_CPM]) recActive[REC_INTR]=true;
@@ -87,19 +87,18 @@
spheresAngVelLen->SetNumberOfComponents(1);
spheresAngVelLen->SetName("angVelLen"); //Length (magnitude) of angular velocity
- vtkSmartPointer<vtkFloatArray> spheresForceVec = vtkSmartPointer<vtkFloatArray>::New();
- spheresForceVec->SetNumberOfComponents(3);
- spheresForceVec->SetName("forceVec");
+ vtkSmartPointer<vtkFloatArray> spheresStressVec = vtkSmartPointer<vtkFloatArray>::New();
+ spheresStressVec->SetNumberOfComponents(3);
+ spheresStressVec->SetName("stressVec");
- vtkSmartPointer<vtkFloatArray> spheresForceLen = vtkSmartPointer<vtkFloatArray>::New();
- spheresForceLen->SetNumberOfComponents(1);
- spheresForceLen->SetName("forceLen");
+ vtkSmartPointer<vtkFloatArray> spheresStressLen = vtkSmartPointer<vtkFloatArray>::New();
+ spheresStressLen->SetNumberOfComponents(1);
+ spheresStressLen->SetName("stressLen");
vtkSmartPointer<vtkFloatArray> spheresMaterialId = vtkSmartPointer<vtkFloatArray>::New();
spheresMaterialId->SetNumberOfComponents(1);
spheresMaterialId->SetName("materialId");
-
// facets
vtkSmartPointer<vtkPoints> facetsPos = vtkSmartPointer<vtkPoints>::New();
vtkSmartPointer<vtkCellArray> facetsCells = vtkSmartPointer<vtkCellArray>::New();
@@ -109,12 +108,11 @@
vtkSmartPointer<vtkFloatArray> facetsForceVec = vtkSmartPointer<vtkFloatArray>::New();
facetsForceVec->SetNumberOfComponents(3);
- facetsForceVec->SetName("forceVec");
+ facetsForceVec->SetName("stressVec");
vtkSmartPointer<vtkFloatArray> facetsForceLen = vtkSmartPointer<vtkFloatArray>::New();
facetsForceLen->SetNumberOfComponents(1);
- facetsForceLen->SetName("forceLen");
-
+ facetsForceLen->SetName("stressLen");
vtkSmartPointer<vtkFloatArray> facetsMaterialId = vtkSmartPointer<vtkFloatArray>::New();
facetsMaterialId->SetNumberOfComponents(1);
@@ -177,20 +175,32 @@
}
//Additional Vector for storing forces
- vector<bodyForce> bodyForces;
- if(recActive[REC_FORCE]){
- bodyForces.resize(scene->bodies->size());
+ vector<bodyState> bodyStates;
+ if(recActive[REC_STRESS]){
+ bodyStates.resize(scene->bodies->size());
FOREACH(const shared_ptr<Interaction>& I, *scene->interactions){
if(!I->isReal()) continue;
const NormShearPhys* phys = YADE_CAST<NormShearPhys*>(I->interactionPhysics.get());
+ Dem3DofGeom* geom=YADE_CAST<Dem3DofGeom*>(I->interactionGeometry.get()); //For the moment only for Dem3DofGeom!!!
if(!phys) continue;
const body_id_t id1=I->getId1(), id2=I->getId2();
- bodyForces[id1].norm+=phys->normalForce;
- bodyForces[id2].norm-=phys->normalForce;
-
- bodyForces[id1].shear+=phys->shearForce;
- bodyForces[id2].shear-=phys->shearForce;
+ Real minRad=(geom->refR1<=0?geom->refR2:(geom->refR2<=0?geom->refR1:min(geom->refR1,geom->refR2)));
+ Real crossSection=Mathr::PI*pow(minRad,2);
+
+ Vector3r normalStress=((1./crossSection)*geom->normal.dot(phys->normalForce))*geom->normal;
+ Vector3r shearStress;
+ for(int i=0; i<3; i++){
+ int ix1=(i+1)%3,ix2=(i+2)%3;
+ shearStress[i]=geom->normal[ix1]*phys->shearForce[ix1]+geom->normal[ix2]*phys->shearForce[ix2];
+ shearStress[i]/=crossSection;
+ }
+
+ bodyStates[id1].normStress+=normalStress;
+ bodyStates[id2].normStress+=normalStress;
+
+ bodyStates[id1].shearStress+=shearStress;
+ bodyStates[id2].shearStress+=shearStress;
}
}
@@ -224,11 +234,11 @@
spheresAngVelVec->InsertNextTupleValue(av);
spheresAngVelLen->InsertNextValue(angVel.norm());
}
- if(recActive[REC_FORCE]){
- const Vector3r& force = bodyForces[b->getId()].norm+bodyForces[b->getId()].shear;
- float f[3] = { force[0],force[1],force[2] };
- spheresForceVec->InsertNextTupleValue(f);
- spheresForceLen->InsertNextValue(force.norm());
+ if(recActive[REC_STRESS]){
+ const Vector3r& stress = bodyStates[b->getId()].normStress+bodyStates[b->getId()].shearStress;
+ float s[3] = { stress[0],stress[1],stress[2] };
+ spheresStressVec->InsertNextTupleValue(s);
+ spheresStressLen->InsertNextValue(stress.norm());
}
if (recActive[REC_CPM]){
@@ -264,11 +274,11 @@
float c[3] = {color[0],color[1],color[2]};
facetsColors->InsertNextTupleValue(c);
}
- if(recActive[REC_FORCE]){
- const Vector3r& force = bodyForces[b->getId()].norm+bodyForces[b->getId()].shear;
- float f[3] = { force[0],force[1],force[2] };
- facetsForceVec->InsertNextTupleValue(f);
- facetsForceLen->InsertNextValue(force.norm());
+ if(recActive[REC_STRESS]){
+ const Vector3r& stress = bodyStates[b->getId()].normStress+bodyStates[b->getId()].shearStress;
+ float s[3] = { stress[0],stress[1],stress[2] };
+ facetsForceVec->InsertNextTupleValue(s);
+ facetsForceLen->InsertNextValue(stress.norm());
}
if (recActive[REC_MATERIALID]) facetsMaterialId->InsertNextValue(b->material->id);
continue;
@@ -294,9 +304,9 @@
spheresUg->GetPointData()->AddArray(spheresLinVelLen);
spheresUg->GetPointData()->AddArray(spheresAngVelLen);
}
- if (recActive[REC_FORCE]){
- spheresUg->GetPointData()->AddArray(spheresForceVec);
- spheresUg->GetPointData()->AddArray(spheresForceLen);
+ if (recActive[REC_STRESS]){
+ spheresUg->GetPointData()->AddArray(spheresStressVec);
+ spheresUg->GetPointData()->AddArray(spheresStressLen);
}
if (recActive[REC_CPM]){
spheresUg->GetPointData()->AddArray(cpmDamage);
@@ -318,7 +328,7 @@
facetsUg->SetPoints(facetsPos);
facetsUg->SetCells(VTK_TRIANGLE, facetsCells);
if (recActive[REC_COLORS]) facetsUg->GetCellData()->AddArray(facetsColors);
- if (recActive[REC_FORCE]){
+ if (recActive[REC_STRESS]){
facetsUg->GetCellData()->AddArray(facetsForceVec);
facetsUg->GetCellData()->AddArray(facetsForceLen);
}
=== modified file 'pkg/dem/Engine/GlobalEngine/VTKRecorder.hpp'
--- pkg/dem/Engine/GlobalEngine/VTKRecorder.hpp 2010-05-18 09:25:24 +0000
+++ pkg/dem/Engine/GlobalEngine/VTKRecorder.hpp 2010-05-18 13:57:34 +0000
@@ -4,14 +4,14 @@
class VTKRecorder: public PeriodicEngine {
public:
- enum {REC_SPHERES=0,REC_FACETS,REC_COLORS,REC_CPM,REC_INTR,REC_VELOCITY,REC_ID,REC_CLUMPID,REC_SENTINEL,REC_MATERIALID,REC_FORCE};
+ enum {REC_SPHERES=0,REC_FACETS,REC_COLORS,REC_CPM,REC_INTR,REC_VELOCITY,REC_ID,REC_CLUMPID,REC_SENTINEL,REC_MATERIALID,REC_STRESS};
virtual void action();
YADE_CLASS_BASE_DOC_ATTRS_CTOR(VTKRecorder,PeriodicEngine,"Engine recording snapshots of simulation into series of *.vtu files, readable by VTK-based postprocessing programs such as Paraview. Both bodies (spheres and facets) and interactions can be recorded, with various vector/scalar quantities that are defined on them.\n\n:yref:`PeriodicEngine.initRun` is initialized to ``True`` automatically.",
((bool,compress,false,"Compress output XML files [experimental]."))
((bool,skipFacetIntr,true,"Skip interactions with facets, when saving interactions"))
((bool,skipNondynamic,false,"Skip non-dynamic spheres (but not facets)."))
((string,fileName,"","Base file name; it will be appended with {spheres,intrs,facets}-243100.vtu depending on active recorders and step number (243100 in this case). It can contain slashes, but the directory must exist already."))
- ((vector<string>,recorders,,"List of active recorders (as strings). Accepted recorders are:\n\n``all``\n\tSaves all possible parameters, except of specific. Default value.\n``spheres``\n\tSaves positions and radii (``radii``) of :yref:`spherical<Sphere>` particles.\n``id``\n\tSaves id's (field ``id``) of spheres; active only if ``spheres`` is active.\n``clumpId``\n\tSaves id's of clumps to which each sphere belongs (field ``clumpId``); active only if ``spheres`` is active.\n``colors``\n\tSaves colors of :yref:`spheres<Sphere>` and of :yref:`facets<Facet>` (field ``color``); only active if ``spheres`` or ``facets`` is activated.\n``materialId``\n\tSaves materialID of :yref:`spheres<Sphere>` and of :yref:`facets<Facet>`; only active if ``spheres`` or ``facets`` is activated.\n``velocity``\n\tSaves linear and angular velocities of spherical particles as Vector3 and length(fields ``linVelVec``, ``linVelLen`` and ``angVelVec``, ``angVelLen`` respectively``); only effective with ``spheres``.\n``facets``\n\tSave :yref:`facets<Facet>` positions (vertices).\n``force``\n\tSaves forces of :yref:`spheres<Sphere>` and of :yref:`facets<Facet>` as Vector3 and length; only active if ``spheres`` or ``facets`` is activated.\n``cpm``\n\tSaves data pertaining to the :yref:`concrete model<Law2_Dem3DofGeom_CpmPhys_Cpm>`: ``cpmDamage`` (normalized residual strength averaged on particle), ``cpmSigma`` (stress on particle, normal components), ``cpmTau`` (shear components of stress on particle), ``cpmSigmaM`` (mean stress around particle); ``intr`` is activated automatically by ``cpm``.\n``intr``\n\tWhen ``cpm`` is used, it saves magnitude of normal (``forceN``) and shear (``absForceT``) forces.\n\n\tWithout ``cpm``, saves [TODO]\n\n"))
+ ((vector<string>,recorders,,"List of active recorders (as strings). Accepted recorders are:\n\n``all``\n\tSaves all possible parameters, except of specific. Default value.\n``spheres``\n\tSaves positions and radii (``radii``) of :yref:`spherical<Sphere>` particles.\n``id``\n\tSaves id's (field ``id``) of spheres; active only if ``spheres`` is active.\n``clumpId``\n\tSaves id's of clumps to which each sphere belongs (field ``clumpId``); active only if ``spheres`` is active.\n``colors``\n\tSaves colors of :yref:`spheres<Sphere>` and of :yref:`facets<Facet>` (field ``color``); only active if ``spheres`` or ``facets`` is activated.\n``materialId``\n\tSaves materialID of :yref:`spheres<Sphere>` and of :yref:`facets<Facet>`; only active if ``spheres`` or ``facets`` is activated.\n``velocity``\n\tSaves linear and angular velocities of spherical particles as Vector3 and length(fields ``linVelVec``, ``linVelLen`` and ``angVelVec``, ``angVelLen`` respectively``); only effective with ``spheres``.\n``facets``\n\tSave :yref:`facets<Facet>` positions (vertices).\n``stress``\n\tSaves stresses of :yref:`spheres<Sphere>` and of :yref:`facets<Facet>` as Vector3 and length; only active if ``spheres`` or ``facets`` is activated.\n``cpm``\n\tSaves data pertaining to the :yref:`concrete model<Law2_Dem3DofGeom_CpmPhys_Cpm>`: ``cpmDamage`` (normalized residual strength averaged on particle), ``cpmSigma`` (stress on particle, normal components), ``cpmTau`` (shear components of stress on particle), ``cpmSigmaM`` (mean stress around particle); ``intr`` is activated automatically by ``cpm``.\n``intr``\n\tWhen ``cpm`` is used, it saves magnitude of normal (``forceN``) and shear (``absForceT``) forces.\n\n\tWithout ``cpm``, saves [TODO]\n\n"))
((int,mask,0,"If mask defined, only bodies with corresponding groupMask will be exported. If 0 - all bodies will be exported.")),
/*ctor*/
initRun=true;
@@ -21,12 +21,12 @@
};
//Class for storing forces, affected on bodies, obtained from Interactions
-class bodyForce{
+class bodyState{
public:
- Vector3r norm, shear;
- bodyForce (){
- norm = Vector3r(0.0,0.0,0.0);
- shear = Vector3r(0.0,0.0,0.0);
+ Vector3r normStress, shearStress;
+ bodyState (){
+ normStress = Vector3r(0.0,0.0,0.0);
+ shearStress = Vector3r(0.0,0.0,0.0);
}
};
REGISTER_SERIALIZABLE(VTKRecorder);