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Message #04730
Re: [Branch ~yade-dev/yade/trunk] Rev 2266: 1. Tentative fix for the clumps bug
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To:
yade-dev@xxxxxxxxxxxxxxxxxxx
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From:
Janek Kozicki <janek_listy@xxxxx>
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Date:
Thu, 3 Jun 2010 02:18:42 +0200
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Face:
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In-reply-to:
<AANLkTik1aAQX-CgMYeUVV6qpRG3_gHtPtC-ysClrZglD@mail.gmail.com>
Anton Gladky said: (by the date of Wed, 2 Jun 2010 07:32:59 +0200)
> > - state->ori=Quaternionr(R_g2c);
> > + state->ori=Quaternionr(R_g2c); state->ori.normalize();
> >
> >
> You cannot imagine, how many __hours__ I spent, trying to solve the problem
heh. in Lattice model I was using quaternions rather extensively. And
I ended up adding .normalize after every second or third
multiplication, because the numerical errors were building up quickly.
I wish there was some flag telling the quaternion to be a UNIT
quaternion. The library should take care of all that normalizing.
After all inside its own routines it is calculating length quite
frequently. Just add a check if != 1.0 and if so, then perform
a .normalize action.
this kind of "error" can be actually quite abundant all over the
code. Might be interesting to try doing it always when returning from
a wrapper call to quaternion multiplication and see if e.g. a triaxial
results are different.
--
Janek Kozicki http://janek.kozicki.pl/ |
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