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I agree that damping discontinuity can make the difference grow faster in general. But in special cases where you can proove damping has no effect on the result, it is a bit short. It seems many multithread runs of the same simulation with damping=0.02 gives higher variability than monothread runs with damping =0.02, 0.1, 0.3. But again, I used initial clouds instead of dense packings to repeat the test, it might be the reason. I'll know more sooon.As already explained (search the archive), if you use cundall's damping, the rounding errors can propagate infinitely quickly.
Bruno
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