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Message #04813
Re: [Branch ~yade-dev/yade/trunk] Rev 2283: 1. Fixes crash in VTKRecorder, when some bodies are erased
Vaclav, can we backport this fix in 0.50?
2010/6/8 <noreply@xxxxxxxxxxxxx>
> ------------------------------------------------------------
> revno: 2283
> fixes bug(s): https://launchpad.net/bugs/591112
> committer: Anton Gladky <gladky.anton@xxxxxxxxx>
> branch nick: trunk
> timestamp: Tue 2010-06-08 08:53:32 +0200
> message:
> 1. Fixes crash in VTKRecorder, when some bodies are erased
> modified:
> pkg/dem/Engine/GlobalEngine/VTKRecorder.cpp
>
>
> --
> lp:yade
> https://code.launchpad.net/~yade-dev/yade/trunk<https://code.launchpad.net/%7Eyade-dev/yade/trunk>
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> === modified file 'pkg/dem/Engine/GlobalEngine/VTKRecorder.cpp'
> --- pkg/dem/Engine/GlobalEngine/VTKRecorder.cpp 2010-05-25 08:59:56 +0000
> +++ pkg/dem/Engine/GlobalEngine/VTKRecorder.cpp 2010-06-08 06:53:32 +0000
> @@ -157,6 +157,7 @@
> if(recActive[REC_INTR]){
> // save body positions, referenced by ids by vtkLine
> FOREACH(const shared_ptr<Body>& b, *scene->bodies){
> + if (!b) continue;
> const Vector3r& pos=b->state->pos;
> intrBodyPos->InsertNextPoint(pos[0],pos[1],pos[2]);
> }
>
>
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