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Re: Inheritance and dispatching?

 

> > http://beta.arcig.cz/~eudoxos/temp/dispatch.html
> >
> >    
> You will commit what, sorry? Yes, the problem with GL dispatching is 
> that it's the only one you cannot tune from python script (putting 
> wanted functors one by one). Actually this alone would let me solve the 
> problem for now (as long as there are no single and chained cylinders in 
> simulation at the same time - which will happen sooner that never...).

I uploaded the most recent output of scripts/test/dispatcher-torture.py
(you can run it by yousrself, BTW) at the same address and
ChainedCylinder dispatches Gl1_ChainedCylinder correctly.

v




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