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Message #05314
Crash in a loop
Hi, all!
I am working now on PSD-engine. I have found that next loop gives sometimes
a crash. Not always:
FOREACH(const shared_ptr<Body>& b, *scene->bodies){
if (!b) continue;
YADE_PTR_CAST<RpmState>(b->state)->specimenNumber = 0;
YADE_PTR_CAST<RpmState>(b->state)->specimenMass = 0;
}
Can anybody advice me, what is the problem with this loop?
Thanks you.
______________________________
Anton Gladkyy
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