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Re: new trunk features you might find useful :-)

 

On 09/02/2010 12:20 PM, Chiara + Eudoxos wrote:
2. The Engine.dead attribute; this is meant to add an engine to
O.engines and activate it later by saying e.dead=False. This should
solve the problem Anton raised recently on how to add an engine from
python func called inside the engine loop: put the engine to O.engines
from the very start, but in the dead state, then just resurrect it.

Ok, thanks a lot!

I just needed an opposite task: engine "lives" till defined iteration. As I understand, it should work also. Right?

Thanks again.



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