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Well, I think the current state is satisfactory, no? There are (dense) packing generators in the pack module (regularHexa, regularOrtho, randomDensePack, randomPeriPack), which generate a SpherePack object with spheres, given a spatial predicate determining where to create that packing. Then SpherePack itself has makeCloud/particleSD/particleSD2/makeClumpCloud (naming is a bit uninuitive, that's true) for generating loose packings.Vaclav, do you have any thoughts on packing strategy?
Factory generates particles during the simulation, it is not related IMHO. v.
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