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Message #07451
[Bug 759481] Re: Possible "wrong memory access" in many places
Is it ok for everybody to fix the code by this way?
There is almost everywhere "if(!I->isReal()) continue;", but it insufficient, probably...
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https://bugs.launchpad.net/bugs/759481
Title:
Possible "wrong memory access" in many places
Status in Yet Another Dynamic Engine:
New
Bug description:
Jan Stransky has found and fixed a bug, which leads to wrong memory
access [1].
If we "grep" the code, we will find a lot of places, where the same
issue can appear. See the attachment, this is the output only for
"Interactions".
I think, we have to put those "if(!I) continue;" and "if (!B)
continue;" everywhere to escape crashes.
[1] http://bazaar.launchpad.net/~yade-dev/yade/trunk/revision/2809
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