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[Bug 1166161] Re: utils.box() vs. box()

 

I was also not able to reproduce in a small example script.
I will given more informations, when I found the bug in my script.

** Changed in: yade
       Status: New => Invalid

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https://bugs.launchpad.net/bugs/1166161

Title:
  utils.box() vs. box()

Status in Yet Another Dynamic Engine:
  Invalid

Bug description:
  Hi,

  I removed all utils stuff from my scripts, now I got this error:

  O.bodies.append(box(vec1,vec2,fixed=True,material=WallMat))
  TypeError: box() takes at most 1 argument (4 given)

  Is it a bug?

  ... it is working using utils.box() instead of box()

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