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[Branch ~yade-pkg/yade/git-trunk] Rev 4133: Remove NEWS file (outdated).

 

------------------------------------------------------------
revno: 4133
committer: Anton Gladky <gladk@xxxxxxxxxx>
timestamp: Mon 2014-08-04 18:43:52 +0200
message:
  Remove NEWS file (outdated).
removed:
  NEWS


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=== removed file 'NEWS'
--- NEWS	2011-10-23 14:16:33 +0000
+++ NEWS	1970-01-01 00:00:00 +0000
@@ -1,198 +0,0 @@
-vim:syntax=changelog
-
-2011-10-23 Anton Gladky <gladky.anton@xxxxxxxxx> revision around bzr2942
-	
-	* RELEASE 0.70.0, Bug-fix release.
-		
-	* some changes since 0.6
-		- Added HarmonicMotionEngine, WirePM 
-		- Added check-tests to detect regressions
-		- A lot of fixes in the code and documentation.
-
-2010-12-01 Václav Šmilauer <eu@xxxxxxxx> revision around bzr bzr2540
-	
-	* RELEASE 0.6:
-		 - https://launchpad.net/yade/trunk/0.60
-
-	* major changes since 0.5:
-		- use boost::serialization (faster, more reliable), use eigen instead of Wm3 (better supported, more flexible)
-		- qt4-based interface with on-the-fly inspection and editing of all internal variables
-		-  support compilation with clang++
-		- live plots
-		- periodic boundary conditions are much better tested now
-		- batch web interface substantially enhanced (including plots, logs, ...)
-		- extended attribute flags (readonly, noSave, hidden, ...)
-		- added --rebuild, --debug and --test options
-
-2010-04-20 Václav Šmilauer <eudoxos@xxxxxxxx> revision around bzr2150
-
-	* RELEASE: 0.5
-		- https://launchpad.net/yade/+milestone/0.5
-
-	* overall:
-		- yade main is now a python script, the c++ part is imported
-		- many classes renamed for the sake of consistency, while mostly keeping backward compatibility for scripts
-		- all classes (deriving from Serializable) are automatically exposed in python via automatically constructed wrappers, with full attribute access (https://bugs.launchpad.net/yade/+bug/544857)
-		- lot of old code removed (to be found in attic/)
-
-	* functionality:
-		- separated State and (possibly shared) Material for bodies
-		- InsertionSortCollider handles both periodic and aperiodic simulations now
-		- Cell can undergo arbitrary linear transformation during simulation
-		- VTKRecorder saves to VTK-compatible XML files; allows one to use Paraview for post-processing
-		- NewtonIntegrator features integration of rotation of non-spherical bodies
-		- callback functionality for interaction and body loop (InteractionDispatchers and NewtonIntegrator) (not yet fully done)
-		- body and interaction containers devirtualized (https://blueprints.launchpad.net/yade/+spec/devirtualize-containers)
-
-	* documentation:
-		- New website https://www.yade-dem.org
-		- Sphinx documentation https://www.yade-dem.org/sphinx/, containing both hand-written and automatically generated documentation
-		- All classes and attributes visible from python are documented now
-		- Drop doxygen documentation
-
-
-2009-08-31 Václav Šmilauer <eudoxos@xxxxxxxx> revision around bzr1740
-
-	* RELEASE: 0.20.0
-
-	* overall: 
-		- fix many crashers, including synchronization with openGL, GUI and python
-		- generate documentation for both python and c++ classes/functions automatically (http://yade.wikia.com/wiki/Reference_documentation)
-		- move away from SVN repository at berlios.de to bzr at http://www.launchpad.net/yade; bug tracking and other launchpad features are being used; mailing lists migrated to launchpad
-
-	* functionality enhancements (apart from performance-oriented changes):
-		- Facets (arbitrary triangulation elements) interacting with spheres, allowing to triangulate any surface
-		- support for GTS-compatible triangulated surfaces both as predicates and facet-triangulated simulation elements
-		- non-incremental sphere-sphere and sphere-facet contact geometry classes (Dem3DofGeom)
-		- ConstitutiveLawDispatcher, for having multiple constitutive laws operating on different interactions
-		- schedule to run multiple jobs at time, with different parameters (yade-multi, http://yade.wikia.com/wiki/ScriptParametricStudy)
-		- added PhysicalParameters::blockedDOFs
-		- periodic boundary conditions
-		- interaction logic cleaned up
-		- sphere packing generators (orthogonal, hexagonal, loose random, triaxially compacted; periodic coming soon)
-		- geometry predicates to clip packing, including boolean operations on predicates
-		- infrastructure for regression tests
-
-	* performance:
-		- consistent openMP support throughout the code (InteractionDispatchers, NewtonsDampedLaw, BexContainer) (http://yade.wikia.com/wiki/Performance_Tuning#openMP)
-		- InsertionSortCollider (PersistentSAPCollide removed) (http://yade.wikia.com/wiki/Colliders_performace)
-		- InteractionDispatchers that reduce number of loops over interactions to one (http://yade.wikia.com/wiki/Performance_Tuning#InteractionDispatchers)
-		- new fast container for interactions (InteractionVecMap) (http://yade.wikia.com/wiki/Performance_Tuning#Containers)
-		- caching dispatchers, avoiding repetitive multivirtual call resolution (http://yade.wikia.com/wiki/Performance_Tuning#Dispatcher_cache)
-		- runtime profiling information (http://yade.wikia.com/wiki/Speed_profiling_using_TimingInfo_and_TimingDeltas_classes)
-		- avoid running collision detection at every step (http://yade.wikia.com/wiki/Insertion_Sort_Collider_Stride)
-		- vector and quaternion classes are wrapped in python automatically (faster, avoids hand-written wrappers)
-		- removed many python proxy classes, resulting in big speedup of python (e.g. 40 × for some operations)
-
-	* building:
-		- yade can be optionally with one single plugin containing all packages. Speeds up full compilation considerably and reduces binary size several times.
-		- files in pkg/* are picked up automatically by the build system, including linking flags
-		- do not install headers, only plugins
-		- fix debian-package builds and document the procedure (http://yade.wikia.com/wiki/DebianPackages), special package for docs
-		- fix all (or most) compile-time warnings
-		- create new top-level py/ directory for python
-
-	* python:
-		- use natural syntax for class instance construction with attributes
-		- run telnet server to make yade accessible while running (from localhost only)
-		- save any python variables within the XML file, which will be resurrected next time (utils.saveVars, utils.loadVars)
-		- support saving simulation to memory temporarily
-		- functions from creating video from simulation (via snapshots, either during simulation or in the player)
-
-	* Documentation:
-		- Structurized content added http://yade.wikia.com/wiki/Structurized_content
-		- FAQ start to implement http://yade.wikia.com/wiki/FAQ
-
-
-2008-08-20 Janek Kozicki <cosurgi@xxxxxxxxx> revision 1579
-
-	* RELEASE: 0.12.1
-	
-		- several python interface improvements
-		- add code for plotting histogram of interaction directions
-		- added buttons for looking from different directions
-		- new contact algorithm for facets
-		- added python script for making videos
-		- added a TCP server on port 9000 with python console in it
-		- new dependency on python-numpy package, which allows faster math in python
-		- added a script for parametric studies
-
-
-2008-08-20 Janek Kozicki <cosurgi@xxxxxxxxx> revision 1486
-
-	* RELEASE: 0.12
-
-	* User interface:
-
-		- Refactored Qt3 interface: MDI with simulation running
-		  asynchronously, with python console
-
-		- Python wrapper and console with the ability to control most
-		  simulation aspects (including creating simulations,
-		  modifying, inspecting, running, recording data), some parts
-		  of the UI (setting view, configuring renderer); see
-		  scripts/simple-scene.py to get started
-		  (http://yade.wikia.com/wiki/SimpleSceneTutorial)
-
-		- Much enhanced simulation recorder and player, saving
-		  optionally to a single file (sqlite database), the ability to
-		  create video from simulation with one command (may be done
-		  offscreen as well): scripts/simple-scene-player.py,
-		  http://yade.wikia.com/wiki/New:Making_videos
-
-	* Graphical Viewer:
-
-		- up to 3 clipping planes in the GLViewer, can be manipulated,
-		  bound to each other, activated/deactivated
-
-		- saving view to view configurations inside MetaBody (Alt+7 --
-		  Alt+9), can be loaded later (from python as well)
-
-		- displacement and rotation scaling in GLViewer, using
-		  PhysicalParameters::refSe3
-
-	* Simulation features:
-
-		- New moment rotation law, fully tested and working
-
-		- All simulation aspects (dt, iteration, virtual time) are now
-		  inside MetaBody, i.e. are restored exactly as they were from
-		  .xml
-
-		- Much improved triaxial test
-
-		- Lattice model can now simulate concrete with steel fibres
-	
-	* New, experimental features:
-
-		- Selectively block any of 6 DOFs ( translation and rotation)
-		  for individual bodies (PhysicalParameters::blockedDOFs - not
-		  documented, not conveniently accessible from python
-		  yet)
-
-		- Plotting interface based on pylab see example in
-		  scripts/simple-scene-graph.py
-
-		- Sega's facets and vertices with stl import (for example
-		  import shapes from blender)
-	
-	* Serialization:
-
-		- Transparent support for compressed .xml.gz and .xml.bz2
-		  files; dropped support for binary format
-
-		- The (de)serializer now (un)escapes all control characters,
-		  using the &charname; format, arbitrary string values can be
-		  de/serialized now, including parentheses, quotations marks,
-		  newlines, tabs, <>.
-
-	* Compilation / Development:
-
-		- Compilation profiles allow separate option sets for scons;
-		  simultaneous compilation of multiple profiles is supported
-		  via the profile=a,b,c
-		
-		- QGLViewer source is now in our tree, no need to install it
-		  separately
-
-