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Message #11247
[Bug 1368591] Re: ParallelCollider skips interactions
** Attachment added: "Mesh-file"
https://bugs.launchpad.net/yade/+bug/1368591/+attachment/4202054/+files/p.mesh
** Changed in: yade
Importance: Undecided => High
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https://bugs.launchpad.net/bugs/1368591
Title:
ParallelCollider skips interactions
Status in Yet Another Dynamic Engine:
New
Bug description:
It looks like the parallel collider skips interactions. See attached
script. If you start it with -j1 or set the collider itself in a
single-mode mode, all is fine.
If the script is started in parallel, many particles are going through
the wall. Yes, there are a lot of warnings like
"InsertionSortCollider.cpp:140 insertionSortParallel: Parallel
colliding failed, starting again in single thread. Consider turning
collider.ompThreads=1 for not wasting CPU time." . But skipping
interactions from my point of view is critical for DEM software.
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References