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Message #11384
[Branch ~yade-pkg/yade/git-trunk] Rev 3380: clean code
------------------------------------------------------------
revno: 3380
committer: Chao Yuan <chaoyuan2012@xxxxxxxxx>
timestamp: Fri 2013-07-26 17:27:12 +0200
message:
clean code
modified:
pkg/dem/UnsaturatedEngine.cpp
pkg/dem/UnsaturatedEngine.hpp
--
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=== modified file 'pkg/dem/UnsaturatedEngine.cpp'
--- pkg/dem/UnsaturatedEngine.cpp 2013-06-19 12:43:13 +0000
+++ pkg/dem/UnsaturatedEngine.cpp 2013-07-26 15:27:12 +0000
@@ -38,105 +38,37 @@
Real UnsaturatedEngine::testFunction()
{
- cout<<"This is Chao's test program"<<endl;
-
-// UnsaturatedEngine inherits from Emanuele's flow engine, so it contains many things. However, we will ignore what's in it for the moment.
-// The only thing interesting for us is that UnsaturatedEngine contains an object "triangulation" from CGAL library.
-// Let us define an alias for this triangulation:
+ cout<<"This is UnsaturatedEngine test program"<<endl;
RTriangulation& triangulation = solver->T[solver->currentTes].Triangulation();
-
if (triangulation.number_of_vertices()==0) {
cout<< "triangulation is empty: building a new one" << endl;
- //here we define the pointer to Yade's scene
- scene = Omega::instance().getScene().get();
- //copy sphere positions in a buffer...
- setPositionsBuffer(true);
- //then create a triangulation and initialize pressure in the elements, everything will be contained in "solver"
- Build_Triangulation(P_zero,solver);
- initializeCellIndex(solver);
- getPoreRadius(solver);
- }
-
- //Now, you can use "triangulation", with all the functions listed in CGAL documentation
- //We can insert spheres (here I'm in fact stealing the code from Tesselation::insert() (see Tesselation.ipp)
- cout << "triangulation.number_of_vertices()" << triangulation.number_of_vertices() << endl;
- cout <<"triangulation.number_of_cells()" << triangulation.number_of_cells() << endl;
-
- //now we can start playing with pressure (=1 for dry pore, =0 for saturated pore)
- //they all have 0 by default, we find one cell and set pressure to 1
-// Cell_handle cell = triangulation.locate(Point(0.5,0.5,0.5));
-// cell->info().p()= gasPressure; //initialised air entry pressure
-// show number_of_cells with air
-
-// ofstream fileWater;
-// fileWater.open("waterReservoir.txt");
-// fileWater << "#List of Water Reservoir Cells IDs\n";
-// Finite_cells_iterator cell_end = triangulation.finite_cells_end();
-// for ( Finite_cells_iterator cell = triangulation.finite_cells_begin(); cell != cell_end; cell++ )
-// {
-// if(cell->info().isWaterReservoir == true)
-// fileWater << cell->info().index << endl;
-// }
-// fileWater.close();
-//
-// ofstream fileAir;
-// fileAir.open("airReservoir.txt");
-// fileAir << "#List of Air Reservoir Cells IDs\n";
-// Finite_cells_iterator cell_endAir = triangulation.finite_cells_end();
-// for ( Finite_cells_iterator cellAir = triangulation.finite_cells_begin(); cellAir != cell_endAir; cellAir++ )
-// {
-// if(cellAir->info().isAirReservoir == true)
-// fileAir << cellAir->info().index << endl;
-// }
-// fileAir.close();
-
- unsigned int m=0;
- Finite_cells_iterator cell_end = triangulation.finite_cells_end();
- for ( Finite_cells_iterator cell = triangulation.finite_cells_begin(); cell != cell_end; cell++ )
- {
- if (cell->info().p()!=0)
- m++;
- }
- cout << "number_of_cells with air: "<< m <<endl;
-// cout<<"xmin: "<<solver->x_min<<endl;
-// cout<<"xmax: "<<solver->x_max<<endl;
-// cout<<"ymin: "<<solver->y_min<<endl;
-// cout<<"ymax: "<<solver->y_max<<endl;
-// cout<<"zmin: "<<solver->z_min<<endl;
-// cout<<"zmax: "<<solver->z_max<<endl;
-
- /* FlowSolver FS;
- double surface_tension = 1; //hypothesis that's surface tension
-
- for(int facet = 0; facet < 4; facet ++)
- {
- //NOTE: this test is important, the infinite cells are outside the problem, we skip them
- if (triangulation.is_infinite(cell->neighbor(facet))) continue;
- double pe = 2*surface_tension/FS.Compute_EffectiveRadius(cell, facet);
- //pe is air entry pressure, related to facet(inscribe circle r), vertices and surface_tension, pe = (Lnw+Lns*cosθ)*σnw/An = 2*σnw/r
- cout << "facet: " << facet << ", air entry pressure pe = " << pe << endl;
- if (cell->info().p() > pe)
- cell->neighbor(facet)->info().p() = cell->info().p();
- }
-
- double cell_pressure;
- //FIXME CHao, the coordinates of measurments must be correct with respect to the simulation sizes,needs to be adapted here
- //cell_pressure = FS.MeasurePorePressure (6, 7, 6);
- cout << "the pressure in cell(6,7,6) is: " << cell_pressure << endl;*/
+ scene = Omega::instance().getScene().get();//here define the pointer to Yade's scene
+ setPositionsBuffer(true);//copy sphere positions in a buffer...
+ Build_Triangulation(P_zero,solver);//create a triangulation and initialize pressure in the elements, everything will be contained in "solver"
+ initializeCellIndex(solver);//initialize cell index
+ getPoreRadius(solver);//save all pore radii before invade
+ }
solver->noCache = false;
}
+void UnsaturatedEngine::action()
+{
+ //This will be used later
+ /*
+ Build_Triangulation();initializeCellIndex();Initialize_volumes(solver);getPoreRadius();
+ */
+}
+
template<class Solver>
void UnsaturatedEngine::invadeSingleCell(Cell_handle cell, double pressure, Solver& flow)
{
double surface_tension = surfaceTension ; //Surface Tension in contact with air at 20 Degrees Celsius is:0.0728(N/m)
- for (int facet = 0; facet < 4; facet ++)
- {
+ for (int facet = 0; facet < 4; facet ++) {
if (flow->T[flow->currentTes].Triangulation().is_infinite(cell->neighbor(facet))) continue;
- if (cell->neighbor(facet)->info().p() >= pressure) continue;
+ if (cell->neighbor(facet)->info().p() >= pressure) continue;
double n_cell_pe = surface_tension/cell->info().poreRadius[facet];
- if (pressure > n_cell_pe)
- { Cell_handle n_cell = cell->neighbor(facet);
+ if (pressure > n_cell_pe) {
+ Cell_handle n_cell = cell->neighbor(facet);
n_cell->info().p() = pressure;
invadeSingleCell(n_cell, pressure, flow);
}
@@ -147,15 +79,14 @@
void UnsaturatedEngine::invade (Solver& flow )
{
BoundaryConditions(flow);
- flow->pressureChanged=true; flow->reApplyBoundaryConditions();
-
+ flow->pressureChanged=true;
+ flow->reApplyBoundaryConditions();
+
Finite_cells_iterator cell_end = flow->T[flow->currentTes].Triangulation().finite_cells_end();
- for ( Finite_cells_iterator cell = flow->T[flow->currentTes].Triangulation().finite_cells_begin(); cell != cell_end; cell++ )
- {
- if (cell->info().p()!=0)
- {
+ for ( Finite_cells_iterator cell = flow->T[flow->currentTes].Triangulation().finite_cells_begin(); cell != cell_end; cell++ ) {
+ if (cell->info().p()!=0) {
invadeSingleCell(cell,cell->info().p(),flow);
-// cout << "cell pressure: " << cell->info().p(); //test whether the cell's pressure has been changed
+// cerr << "cell pressure: " << cell->info().p(); //test whether the cell's pressure has been changed
}
}
}
@@ -166,17 +97,13 @@
Real nextEntry = 1e50;
double surface_tension = surfaceTension; //Surface Tension in contact with air at 20 Degrees Celsius is:0.0728(N/m)
Finite_cells_iterator cell_end = flow->T[flow->currentTes].Triangulation().finite_cells_end();
- for ( Finite_cells_iterator cell = flow->T[flow->currentTes].Triangulation().finite_cells_begin(); cell != cell_end; cell++ )
- {
- if (cell->info().p()!=0)
- {
- for (int facet=0; facet<4; facet ++)
- {
+ for ( Finite_cells_iterator cell = flow->T[flow->currentTes].Triangulation().finite_cells_begin(); cell != cell_end; cell++ ) {
+ if (cell->info().p()!=0) {
+ for (int facet=0; facet<4; facet ++) {
if (flow->T[flow->currentTes].Triangulation().is_infinite(cell->neighbor(facet))) continue;
// if (cell->info().Pcondition) continue; //FIXME Add this, the boundary cell pressure will not work; Remove this the initial pressure and initial invade will be chaos.
if (cell->neighbor(facet)->info().p()!=0) continue;
- if (cell->neighbor(facet)->info().p()==0)
- {
+ if (cell->neighbor(facet)->info().p()==0) {
double n_cell_pe = surface_tension/cell->info().poreRadius[facet];
nextEntry = min(nextEntry,n_cell_pe);
}
@@ -195,17 +122,14 @@
template<class Solver>
void UnsaturatedEngine::invadeSingleCell2(Cell_handle cell, double pressure, Solver& flow)
{
-// updateAirReservoir(flow);
-// updateWaterReservoir(flow);
- double surface_tension = surfaceTension ;
- for (int facet = 0; facet < 4; facet ++)
- {
+ double surface_tension = surfaceTension ;
+ for (int facet = 0; facet < 4; facet ++) {
if (flow->T[flow->currentTes].Triangulation().is_infinite(cell->neighbor(facet))) continue;
- if (cell->neighbor(facet)->info().p() != 0) continue;
- if (cell->neighbor(facet)->info().isWaterReservoir == false) continue;
+ if (cell->neighbor(facet)->info().p() != 0) continue;
+ if (cell->neighbor(facet)->info().isWaterReservoir == false) continue;
double n_cell_pe = surface_tension/cell->info().poreRadius[facet];
- if (pressure > n_cell_pe)
- { Cell_handle n_cell = cell->neighbor(facet);
+ if (pressure > n_cell_pe) {
+ Cell_handle n_cell = cell->neighbor(facet);
n_cell->info().p() = pressure;
invadeSingleCell2(n_cell, pressure, flow);
}
@@ -220,7 +144,7 @@
BoundaryConditions(flow);
flow->pressureChanged=true;
flow->reApplyBoundaryConditions();
-//here, we update the cells inside (.isAirReservoir=true) pressure to Pressure_BOTTOM_Boundary
+//here, we update the pressure of cells inside (.isAirReservoir=true) equal to Pressure_BOTTOM_Boundary
Finite_cells_iterator cell_end = flow->T[flow->currentTes].Triangulation().finite_cells_end();
for ( Finite_cells_iterator cell = flow->T[flow->currentTes].Triangulation().finite_cells_begin(); cell != cell_end; cell++ ) {
if (cell->info().isAirReservoir == true)
@@ -233,7 +157,6 @@
if(_cell->info().p() != 0)
invadeSingleCell2(_cell,_cell->info().p(),flow);
}
-
}
template<class Solver>
@@ -244,12 +167,9 @@
Real nextEntry = 1e50;
double surface_tension = surfaceTension; //Surface Tension in contact with air at 20 Degrees Celsius is:0.0728(N/m)
Finite_cells_iterator cell_end = flow->T[flow->currentTes].Triangulation().finite_cells_end();
- for ( Finite_cells_iterator cell = flow->T[flow->currentTes].Triangulation().finite_cells_begin(); cell != cell_end; cell++ )
- {
- if (cell->info().p()!=0)
- {
- for (int facet=0; facet<4; facet ++)
- {
+ for ( Finite_cells_iterator cell = flow->T[flow->currentTes].Triangulation().finite_cells_begin(); cell != cell_end; cell++ ) {
+ if (cell->info().p()!=0) {
+ for (int facet=0; facet<4; facet ++) {
if (flow->T[flow->currentTes].Triangulation().is_infinite(cell->neighbor(facet))) continue;
if (cell->neighbor(facet)->info().p()!=0) continue;
if (cell->neighbor(facet)->info().isWaterReservoir == false) continue;
@@ -267,7 +187,7 @@
}
template<class Cellhandle>
-double UnsaturatedEngine::compute_EffPoreRadius(Cellhandle cell, int j)
+double UnsaturatedEngine::computeEffPoreRadius(Cellhandle cell, int j)
{
RTriangulation& tri = solver->T[solver->currentTes].Triangulation();
if (tri.is_infinite(cell->neighbor(j))) return 0;
@@ -275,32 +195,18 @@
Vector3r posA = makeVector3r2(cell->vertex(facetVertices[j][0])->point().point());
Vector3r posB = makeVector3r2(cell->vertex(facetVertices[j][1])->point().point());
Vector3r posC = makeVector3r2(cell->vertex(facetVertices[j][2])->point().point());
-
double rA = sqrt(cell->vertex(facetVertices[j][0])->point().weight());
double rB = sqrt(cell->vertex(facetVertices[j][1])->point().weight());
double rC = sqrt(cell->vertex(facetVertices[j][2])->point().weight());
-
double AB = (posA-posB).norm();
double AC = (posA-posC).norm();
double BC = (posB-posC).norm();
-
double A = acos(((posB-posA).dot(posC-posA))/((posB-posA).norm()*(posC-posA).norm()));
double B = acos(((posA-posB).dot(posC-posB))/((posA-posB).norm()*(posC-posB).norm()));
double C = acos(((posA-posC).dot(posB-posC))/((posA-posC).norm()*(posB-posC).norm()));
-
- double rAB = 0.5*(AB-rA-rB);
- if (rAB<0) {
- rAB=0;
- }
- double rBC = 0.5*(BC-rB-rC);
- if (rBC<0) {
- rBC=0;
- }
- double rAC = 0.5*(AC-rA-rC);
- if (rAC<0) {
- rAC=0;
- }
-
+ double rAB = 0.5*(AB-rA-rB); if (rAB<0) { rAB=0; }
+ double rBC = 0.5*(BC-rB-rC); if (rBC<0) { rBC=0; }
+ double rAC = 0.5*(AC-rA-rC); if (rAC<0) { rAC=0; }
double Area_ABC = 0.5 * ((posB-posA).cross(posC-posA)).norm();
double Area_SolidA = 0.5*A*pow(rA,2);
double Area_SolidB = 0.5*B*pow(rB,2);
@@ -313,73 +219,34 @@
double rmax = abs(solver->Compute_EffectiveRadius(cell, j));
if ((Area_ABC-Area_SolidA-Area_SolidB-Area_SolidC)<0) {
-// cerr<<"(Area_ABC-Area_SolidA-Area_SolidB-Area_SolidC)="<<Area_ABC-Area_SolidA-Area_SolidB-Area_SolidC <<endl<<cell->vertex(facetVertices[j][0])->point()<<endl;
-// cerr<<cell->vertex(facetVertices[j][1])->point()<<endl;
-// cerr<<cell->vertex(facetVertices[j][2])->point()<<endl;
-// cerr<<"rmin: "<<rmin<<" "<<"rmax: "<<rmax<<endl;
-// cerr<<"computeDeltaPressure(cell,j,rmin): "<<computeDeltaPressure(cell,j,rmin)<<endl;
-// cerr<<"computeDeltaPressure(cell,j,rmax): "<<computeDeltaPressure(cell,j,rmax)<<endl;
double EffPoreRadius = rmax;//for cells close to boundary spheres, the effPoreRadius set to inscribe radius.
return EffPoreRadius;
}
else if( ( computeDeltaPressure(cell,j,rmin)>0 ) && ( computeDeltaPressure(cell,j,rmin)<computeDeltaPressure(cell,j,rmax)) ) {
-// cerr<<"1";
-// cerr<<"rmin: "<<rmin<<" "<<"rmax: "<<rmax<<endl;
-// cerr<<"computeDeltaPressure(cell,j,rmin): "<<computeDeltaPressure(cell,j,rmin)<<endl;
-// cerr<<"computeDeltaPressure(cell,j,rmax): "<<computeDeltaPressure(cell,j,rmax)<<endl;
double EffPoreRadius = rmin;
return EffPoreRadius;
}
else if( ( computeDeltaPressure(cell,j,rmin)<0 ) && ( computeDeltaPressure(cell,j,rmax)>0) ) {
-// cerr<<"2";
-// cerr<<"rmin: "<<rmin<<" "<<"rmax: "<<rmax<<endl;
-// cerr<<"computeDeltaPressure(cell,j,rmin): "<<computeDeltaPressure(cell,j,rmin)<<endl;
-// cerr<<"computeDeltaPressure(cell,j,rmax): "<<computeDeltaPressure(cell,j,rmax)<<endl;
double effPoreRadius = bisection(cell,j,rmin,rmax);
return effPoreRadius;
}
else if( ( computeDeltaPressure(cell,j,rmin)<computeDeltaPressure(cell,j,rmax) ) && ( computeDeltaPressure(cell,j,rmax)<0) ) {
-// cerr<<"3";
-// cerr<<"rmin: "<<rmin<<" "<<"rmax: "<<rmax<<endl;
-// cerr<<"computeDeltaPressure(cell,j,rmin): "<<computeDeltaPressure(cell,j,rmin)<<endl;
-// cerr<<"computeDeltaPressure(cell,j,rmax): "<<computeDeltaPressure(cell,j,rmax)<<endl;
double EffPoreRadius = rmax;
return EffPoreRadius;
}
else if( ( computeDeltaPressure(cell,j,rmin)>computeDeltaPressure(cell,j,rmax) ) && ( computeDeltaPressure(cell,j,rmax)>0) ) {
-// cerr<<"4";
-// cerr<<"rmin: "<<rmin<<" "<<"rmax: "<<rmax<<endl;
-// cerr<<"computeDeltaPressure(cell,j,rmin): "<<computeDeltaPressure(cell,j,rmin)<<endl;
-// cerr<<"computeDeltaPressure(cell,j,rmax): "<<computeDeltaPressure(cell,j,rmax)<<endl;
double EffPoreRadius = rmax;
return EffPoreRadius;
}
else if( ( computeDeltaPressure(cell,j,rmin)>0 ) && ( computeDeltaPressure(cell,j,rmax)<0) ) {
-// cerr<<"5";
-// cerr<<"rmin: "<<rmin<<" "<<"rmax: "<<rmax<<endl;
-// cerr<<"computeDeltaPressure(cell,j,rmin): "<<computeDeltaPressure(cell,j,rmin)<<endl;
-// cerr<<"computeDeltaPressure(cell,j,rmax): "<<computeDeltaPressure(cell,j,rmax)<<endl;
double effPoreRadius = bisection(cell,j,rmin,rmax);
return effPoreRadius;
}
else if( ( computeDeltaPressure(cell,j,rmin)> computeDeltaPressure(cell,j,rmax) ) && (computeDeltaPressure(cell,j,rmin)<0) ) {
-// cerr<<"6";
-// cerr<<"rmin: "<<rmin<<" "<<"rmax: "<<rmax<<endl;
-// cerr<<"computeDeltaPressure(cell,j,rmin): "<<computeDeltaPressure(cell,j,rmin)<<endl;
-// cerr<<"computeDeltaPressure(cell,j,rmax): "<<computeDeltaPressure(cell,j,rmax)<<endl;
double EffPoreRadius = rmin;
return EffPoreRadius;
}
else {
-// cerr<<"7";
-// cerr<<"rmin: "<<rmin<<" "<<"rmax: "<<rmax<<endl;
-// cerr<<"computeDeltaPressure(cell,j,rmin): "<<computeDeltaPressure(cell,j,rmin)<<endl;
-// cerr<<"computeDeltaPressure(cell,j,rmax): "<<computeDeltaPressure(cell,j,rmax)<<endl;
-// cerr<<"AB="<<AB<<" "<<"BC="<<BC<<" "<<"AC"<<AC<<endl;
-// cerr<<"rA="<<rA<<" "<<"rB="<<rB<<" "<<"rC"<<rC<<endl;
-// cerr<<cell->vertex(facetVertices[j][0])->point()<<endl;
-// cerr<<cell->vertex(facetVertices[j][1])->point()<<endl;
-// cerr<<cell->vertex(facetVertices[j][2])->point()<<endl;
double EffPoreRadius = rmax;
return EffPoreRadius;
}
@@ -412,68 +279,59 @@
Vector3r posA = makeVector3r2(cell->vertex(facetVertices[j][0])->point().point());
Vector3r posB = makeVector3r2(cell->vertex(facetVertices[j][1])->point().point());
Vector3r posC = makeVector3r2(cell->vertex(facetVertices[j][2])->point().point());
-
double rA = sqrt(cell->vertex(facetVertices[j][0])->point().weight());
double rB = sqrt(cell->vertex(facetVertices[j][1])->point().weight());
double rC = sqrt(cell->vertex(facetVertices[j][2])->point().weight());
-
double AB = (posA-posB).norm();
double AC = (posA-posC).norm();
double BC = (posB-posC).norm();
-
double A = acos(((posB-posA).dot(posC-posA))/((posB-posA).norm()*(posC-posA).norm()));
double B = acos(((posA-posB).dot(posC-posB))/((posA-posB).norm()*(posC-posB).norm()));
- double C = acos(((posA-posC).dot(posB-posC))/((posA-posC).norm()*(posB-posC).norm()));
-
+ double C = acos(((posA-posC).dot(posB-posC))/((posA-posC).norm()*(posB-posC).norm()));
double Area_ABC = 0.5 * ((posB-posA).cross(posC-posA)).norm();
double Area_SolidA = 0.5*A*pow(rA,2);
double Area_SolidB = 0.5*B*pow(rB,2);
double Area_SolidC = 0.5*C*pow(rC,2);
-
+
//for triangulation ArB,rcap is the radius of sphere r; Note: (pow((rA+rcap),2)+pow(AB,2)-pow((rB+rcap),2))/(2*(rA+rcap)*AB) maybe >1, bug here!
- double _AB = pow((rA+rcap),2)+pow(AB,2)-pow((rB+rcap),2)/(2*(rA+rcap)*AB); if (_AB>1) {_AB=1.0;}
+ double _AB = pow((rA+rcap),2)+pow(AB,2)-pow((rB+rcap),2)/(2*(rA+rcap)*AB); if (_AB>1) { _AB=1.0; }
double alphaAB = acos(_AB);
- double _BA = pow((rB+rcap),2)+pow(AB,2)-pow((rA+rcap),2)/(2*(rB+rcap)*AB); if (_BA>1) {_BA=1.0;}
+ double _BA = pow((rB+rcap),2)+pow(AB,2)-pow((rA+rcap),2)/(2*(rB+rcap)*AB); if (_BA>1) { _BA=1.0; }
double alphaBA = acos(_BA);
- double betaAB = 0.5*Mathr::PI - alphaAB;
+ double betaAB = 0.5*Mathr::PI - alphaAB;
double betaBA = 0.5*Mathr::PI - alphaBA;
double length_liquidAB = (betaAB+betaBA)*rcap;
double AreaArB = 0.5*AB*(rA+rcap)*sin(alphaAB);
- double Area_liquidAB = AreaArB-0.5*alphaAB*pow(rA,2)-0.5*alphaBA*pow(rB,2)-0.5*(betaAB+betaBA)*pow(rcap,2);
-
+ double Area_liquidAB = AreaArB-0.5*alphaAB*pow(rA,2)-0.5*alphaBA*pow(rB,2)-0.5*(betaAB+betaBA)*pow(rcap,2);
+
//for triangulation ArC, rcap is the radius of sphere r;
- double _AC = pow((rA+rcap),2)+pow(AC,2)-pow((rC+rcap),2)/(2*(rA+rcap)*AC); if (_AC>1) {_AC=1.0;}
+ double _AC = pow((rA+rcap),2)+pow(AC,2)-pow((rC+rcap),2)/(2*(rA+rcap)*AC); if (_AC>1) { _AC=1.0; }
double alphaAC = acos(_AC);
- double _CA = pow((rC+rcap),2)+pow(AC,2)-pow((rA+rcap),2)/(2*(rC+rcap)*AC); if (_CA>1) {_CA=1.0;}
+ double _CA = pow((rC+rcap),2)+pow(AC,2)-pow((rA+rcap),2)/(2*(rC+rcap)*AC); if (_CA>1) { _CA=1.0; }
double alphaCA = acos(_CA);
- double betaAC = 0.5*Mathr::PI - alphaAC;
+ double betaAC = 0.5*Mathr::PI - alphaAC;
double betaCA = 0.5*Mathr::PI - alphaCA;
double length_liquidAC = (betaAC+betaCA)*rcap;
double AreaArC = 0.5*AC*(rA+rcap)*sin(alphaAC);
- double Area_liquidAC = AreaArC-0.5*alphaAC*pow(rA,2)-0.5*alphaCA*pow(rC,2)-0.5*(betaAC+betaCA)*pow(rcap,2);
-
+ double Area_liquidAC = AreaArC-0.5*alphaAC*pow(rA,2)-0.5*alphaCA*pow(rC,2)-0.5*(betaAC+betaCA)*pow(rcap,2);
+
//for triangulation BrC, rcap is the radius of sphere r;
- double _BC = pow((rB+rcap),2)+pow(BC,2)-pow((rC+rcap),2)/(2*(rB+rcap)*BC); if (_BC>1) {_BC=1.0;}
+ double _BC = pow((rB+rcap),2)+pow(BC,2)-pow((rC+rcap),2)/(2*(rB+rcap)*BC); if (_BC>1) { _BC=1.0; }
double alphaBC = acos(_BC);
- double _CB = pow((rC+rcap),2)+pow(BC,2)-pow((rB+rcap),2)/(2*(rC+rcap)*BC); if (_CB>1) {_CB=1.0;}
+ double _CB = pow((rC+rcap),2)+pow(BC,2)-pow((rB+rcap),2)/(2*(rC+rcap)*BC); if (_CB>1) { _CB=1.0; }
double alphaCB = acos(_CB);
- double betaBC = 0.5*Mathr::PI - alphaBC;
+ double betaBC = 0.5*Mathr::PI - alphaBC;
double betaCB = 0.5*Mathr::PI - alphaCB;
double length_liquidBC = (betaBC+betaCB)*rcap;
double AreaBrC = 0.5*BC*(rB+rcap)*sin(alphaBC);
- double Area_liquidBC = AreaBrC-0.5*alphaBC*pow(rB,2)-0.5*alphaCB*pow(rC,2)-0.5*(betaBC+betaCB)*pow(rcap,2);
-
+ double Area_liquidBC = AreaBrC-0.5*alphaBC*pow(rB,2)-0.5*alphaCB*pow(rC,2)-0.5*(betaBC+betaCB)*pow(rcap,2);
+
double Area_pore = Area_ABC - Area_liquidAB - Area_liquidAC - Area_liquidBC - Area_SolidA - Area_SolidB - Area_SolidC;
- double Perimeter_pore = length_liquidAB + length_liquidAC + length_liquidBC + (A - alphaAB - alphaAC)*rA + (B - alphaBA - alphaBC)*rB + (C - alphaCA - alphaCB)*rC;
+ double Perimeter_pore = length_liquidAB + length_liquidAC + length_liquidBC + (A - alphaAB - alphaAC)*rA + (B - alphaBA - alphaBC)*rB + (C - alphaCA - alphaCB)*rC;
double deltaPressure = surface_tension*Perimeter_pore - Area_pore*(surface_tension/rcap);
return deltaPressure;
}
-void UnsaturatedEngine::action()
-{
- //This will be used later
-}
-
template<class Solver>
unsigned int UnsaturatedEngine::imposePressure(Vector3r pos, Real p,Solver& flow)
{
@@ -705,11 +563,11 @@
{
int k=0;
Finite_cells_iterator cell_end = flow->T[flow->currentTes].Triangulation().finite_cells_end();
- for ( Finite_cells_iterator cell = flow->T[flow->currentTes].Triangulation().finite_cells_begin(); cell != cell_end; cell++ )
- {
+ for ( Finite_cells_iterator cell = flow->T[flow->currentTes].Triangulation().finite_cells_begin(); cell != cell_end; cell++ ) {
cell->info().index=k++;
}
}
+
template<class Solver>
void UnsaturatedEngine::getPoreRadius(Solver& flow)
{
@@ -720,11 +578,11 @@
for (int j=0; j<4; j++) {
neighbour_cell = cell->neighbor(j);
if (!Tri.is_infinite(neighbour_cell)) {
- cell->info().poreRadius[j]=compute_EffPoreRadius(cell, j);
- neighbour_cell->info().poreRadius[Tri.mirror_index(cell, j)]= cell->info().poreRadius[j];
+ cell->info().poreRadius[j]=computeEffPoreRadius(cell, j);
+ neighbour_cell->info().poreRadius[Tri.mirror_index(cell, j)]= cell->info().poreRadius[j];
}
}
- }
+ }
}
template<class Cellhandle>
@@ -827,32 +685,33 @@
}
template<class Cellhandle>
-Real UnsaturatedEngine::capillary_Volume_cell ( Cellhandle cell )
+Real UnsaturatedEngine::volumeCapillaryCell ( Cellhandle cell )
{
- Real volume = abs( Volume_cell(cell) ) - solver->volumeSolidPore(cell);
- return volume;
+ Real volume = abs( Volume_cell(cell) ) - solver->volumeSolidPore(cell);
+ if (volume<0) {
+ volume=0; //FIXME:volume<0, set volume = 0 ?
+ }
+ return volume;
}
template<class Solver>
Real UnsaturatedEngine::getSaturation (Solver& flow )
{
- RTriangulation& tri = flow->T[flow->currentTes].Triangulation();
- Real capillary_volume = 0.0; //total volume
- Real air_volume = 0.0; //air volume
- Finite_cells_iterator cell_end = tri.finite_cells_end();
- for ( Finite_cells_iterator cell = tri.finite_cells_begin(); cell != cell_end; cell++ )
- {
- if (tri.is_infinite(cell)) continue;
- if (cell->info().Pcondition) continue;
-// if (cell.has_vertex() )
- capillary_volume = capillary_volume + capillary_Volume_cell ( cell );
- if (cell->info().p()!=0)
- {
- air_volume = air_volume + capillary_Volume_cell (cell);
- }
- }
- Real saturation = 1 - air_volume/capillary_volume;
- return saturation;
+ RTriangulation& tri = flow->T[flow->currentTes].Triangulation();
+ Real capillary_volume = 0.0; //total volume
+ Real air_volume = 0.0; //air volume
+ Finite_cells_iterator cell_end = tri.finite_cells_end();
+ for ( Finite_cells_iterator cell = tri.finite_cells_begin(); cell != cell_end; cell++ ) {
+ if (tri.is_infinite(cell)) continue;
+ if (cell->info().Pcondition) continue;
+// if (cell.has_vertex() )
+ capillary_volume = capillary_volume + volumeCapillaryCell ( cell );
+ if (cell->info().p()!=0) {
+ air_volume = air_volume + volumeCapillaryCell (cell);
+ }
+ }
+ Real saturation = 1 - air_volume/capillary_volume;
+ return saturation;
}
template<class Solver>
@@ -863,8 +722,7 @@
file << "#List Of Nodes. For one cell,there are four neighbour cells \n";
file << "Cell_ID" << " " << "NeighborCell_ID" << endl;
Finite_cells_iterator cell_end = flow->T[flow->currentTes].Triangulation().finite_cells_end();
- for ( Finite_cells_iterator cell = flow->T[flow->currentTes].Triangulation().finite_cells_begin(); cell != cell_end; cell++ )
- {
+ for ( Finite_cells_iterator cell = flow->T[flow->currentTes].Triangulation().finite_cells_begin(); cell != cell_end; cell++ ) {
file << cell->info().index << " " <<cell->neighbor(0)->info().index << " " << cell->neighbor(1)->info().index << " " << cell->neighbor(2)->info().index << " " << cell->neighbor(3)->info().index << endl;
}
file.close();
@@ -879,10 +737,9 @@
file << "Cell_ID" << " " << "NeighborCell_ID" << " " << "EntryValue" << " " << "poreRadius" <<endl;
double surface_tension = surfaceTension ; //Surface Tension in contact with air at 20 Degrees Celsius is:0.0728(N/m)
Finite_cells_iterator cell_end = flow->T[flow->currentTes].Triangulation().finite_cells_end();
- for ( Finite_cells_iterator cell = flow->T[flow->currentTes].Triangulation().finite_cells_begin(); cell != cell_end; cell++ )
- {
- if (flow->T[flow->currentTes].Triangulation().is_infinite(cell)) continue;
- file << cell->info().index << " " <<cell->neighbor(0)->info().index << " " << surface_tension/cell->info().poreRadius[0] << " " << cell->info().poreRadius[0] << endl;
+ for ( Finite_cells_iterator cell = flow->T[flow->currentTes].Triangulation().finite_cells_begin(); cell != cell_end; cell++ ) {
+ if (flow->T[flow->currentTes].Triangulation().is_infinite(cell)) continue;
+ file << cell->info().index << " " <<cell->neighbor(0)->info().index << " " << surface_tension/cell->info().poreRadius[0] << " " << cell->info().poreRadius[0] << endl;
file << cell->info().index << " " <<cell->neighbor(1)->info().index << " " << surface_tension/cell->info().poreRadius[1] << " " << cell->info().poreRadius[1] << endl;
file << cell->info().index << " " <<cell->neighbor(2)->info().index << " " << surface_tension/cell->info().poreRadius[2] << " " << cell->info().poreRadius[2] << endl;
file << cell->info().index << " " <<cell->neighbor(3)->info().index << " " << surface_tension/cell->info().poreRadius[3] << " " << cell->info().poreRadius[3] << endl;
@@ -900,9 +757,9 @@
else {
int N=100;// the default Node number for each slice is 100X100
ofstream file;
- std::ostringstream fileNameStream(".txt");
- fileNameStream << "LatticeNodeX_"<< x;
- std::string fileName = fileNameStream.str();
+ std::ostringstream fileNameStream(".txt");
+ fileNameStream << "LatticeNodeX_"<< x;
+ std::string fileName = fileNameStream.str();
file.open(fileName.c_str());
// file << "#Slice Of LatticeNodes: 0: out of sphere; 1: inside of sphere \n";
Real delta_y = (flow->y_max-flow->y_min)/N;
@@ -918,7 +775,6 @@
Vector3r SphereCenter = makeVector3r2(V_it->point().point());
if ((LatticeNode-SphereCenter).squaredNorm() < V_it->point().weight()) {
M=1;
-// cerr<<"dfdsf";
break;
}
}
@@ -940,9 +796,9 @@
else {
int N=100;// the default Node number for each slice is 100X100
ofstream file;
- std::ostringstream fileNameStream(".txt");
- fileNameStream << "LatticeNodeY_"<< y;
- std::string fileName = fileNameStream.str();
+ std::ostringstream fileNameStream(".txt");
+ fileNameStream << "LatticeNodeY_"<< y;
+ std::string fileName = fileNameStream.str();
file.open(fileName.c_str());
// file << "#Slice Of LatticeNodes: 0: out of sphere; 1: inside of sphere \n";
Real delta_x = (flow->x_max-flow->x_min)/N;
@@ -958,7 +814,6 @@
Vector3r SphereCenter = makeVector3r2(V_it->point().point());
if ((LatticeNode-SphereCenter).squaredNorm() < V_it->point().weight()) {
M=1;
-// cerr<<"dfdsf";
break;
}
}
@@ -980,9 +835,9 @@
else {
int N=100;// the default Node number for each slice is 100X100
ofstream file;
- std::ostringstream fileNameStream(".txt");
- fileNameStream << "LatticeNodeZ_"<< z;
- std::string fileName = fileNameStream.str();
+ std::ostringstream fileNameStream(".txt");
+ fileNameStream << "LatticeNodeZ_"<< z;
+ std::string fileName = fileNameStream.str();
file.open(fileName.c_str());
// file << "#Slice Of LatticeNodes: 0: out of sphere; 1: inside of sphere \n";
Real delta_x = (flow->x_max-flow->x_min)/N;
@@ -998,7 +853,6 @@
Vector3r SphereCenter = makeVector3r2(V_it->point().point());
if ((LatticeNode-SphereCenter).squaredNorm() < V_it->point().weight()) {
M=1;
-// cerr<<"dfdsf";
break;
}
}
@@ -1013,9 +867,9 @@
template<class Solver>
void UnsaturatedEngine::saveListAdjCellsTopBound(Solver& flow)
{
-//Here,boundsIds according to the enumeration of boundaries from TXStressController.hpp, line 31. DON'T CHANGE IT!
-//For drainage and imbibition situations, we only care about top(3) and bottom(2) boundaries.(0-xmin,1-xmax,2-ymin,3-ymax,4-zmin,5-zmax)
-//And in python script, don't forget set: Flow_imposed_TOP_Boundary=False,Flow_imposed_BOTTOM_Boundary=False,
+ /*Here,boundsIds according to the enumeration of boundaries from TXStressController.hpp, line 31. DON'T CHANGE IT!
+ For drainage and imbibition situations, we only care about top(3) and bottom(2) boundaries.(0-xmin,1-xmax,2-ymin,3-ymax,4-zmin,5-zmax)
+ And in python script, don't forget set: Flow_imposed_TOP_Boundary=False,Flow_imposed_BOTTOM_Boundary=False, */
if(flow->boundingCells[3].size()==0) {
cerr << "please set Flow_imposed_TOP_Boundary=False" << endl;
}
@@ -1045,14 +899,13 @@
file.open("ListAdjacentCellsBottomBoundary.txt");
file << "#List of Cells IDs adjacent bottom boundary \n";
for ( it ; it != flow->boundingCells[2].end(); it++) {
- if ((*it)->info().index == 0) continue;
+ if ((*it)->info().index == 0) continue;
file << (*it)->info().index << endl;
}
file.close();
}
}
-
//initialize the boundingCells info().isWaterReservoir=true, on condition that those cells meet (flow->boundingCells[bound].size()!=0 && cell->info().p()==0)
template<class Solver>
void UnsaturatedEngine::initWaterReservoirBound(Solver& flow/*, int boundN*/)
@@ -1092,8 +945,7 @@
void UnsaturatedEngine::waterReservoirRecursion(Cell_handle cell, Solver& flow)
{
if(cell->info().isWaterReservoir == true) {
- for (int facet = 0; facet < 4; facet ++)
- {
+ for (int facet = 0; facet < 4; facet ++) {
if (flow->T[flow->currentTes].Triangulation().is_infinite(cell->neighbor(facet))) continue;
if (cell->neighbor(facet)->info().p()!=0) continue;
if (cell->neighbor(facet)->info().isWaterReservoir==true) continue;
@@ -1143,8 +995,7 @@
void UnsaturatedEngine::airReservoirRecursion(Cell_handle cell, Solver& flow)
{
if(cell->info().isAirReservoir == true) {
- for (int facet = 0; facet < 4; facet ++)
- {
+ for (int facet = 0; facet < 4; facet ++) {
if (flow->T[flow->currentTes].Triangulation().is_infinite(cell->neighbor(facet))) continue;
if (cell->neighbor(facet)->info().p() == 0) continue;
if (cell->neighbor(facet)->info().isAirReservoir == true) continue;
@@ -1172,204 +1023,3 @@
#endif //FLOW_ENGINE
#endif /* YADE_CGAL */
-
-
-/*//suppose fluid-air interface tangent with two spheres A,B and line AB. The results proved that's not the maximum EffPoreRadius.
-template<class Cellhandle>
-double UnsaturatedEngine::compute_EffPoreRadius(Cellhandle cell, int j)
-{
- RTriangulation& tri = solver->T[solver->currentTes].Triangulation();
- if (tri.is_infinite(cell->neighbor(j))) return 0;
-
- Vector3r posA = makeVector3r2(cell->vertex(facetVertices[j][0])->point().point());
- Vector3r posB = makeVector3r2(cell->vertex(facetVertices[j][1])->point().point());
- Vector3r posC = makeVector3r2(cell->vertex(facetVertices[j][2])->point().point());
-
- double rA = sqrt(cell->vertex(facetVertices[j][0])->point().weight());
- double rB = sqrt(cell->vertex(facetVertices[j][1])->point().weight());
- double rC = sqrt(cell->vertex(facetVertices[j][2])->point().weight());
-
- double AB = (posA-posB).norm();
- double AC = (posA-posC).norm();
- double BC = (posB-posC).norm();
-
- double A = acos(((posB-posA).dot(posC-posA))/((posB-posA).norm()*(posC-posA).norm()));
- double B = acos(((posA-posB).dot(posC-posB))/((posA-posB).norm()*(posC-posB).norm()));
- double C = acos(((posA-posC).dot(posB-posC))/((posA-posC).norm()*(posB-posC).norm()));
- double r12=0; double r13=0; double r23=0;
-
- //for particle A,B;circle r12 is tangent with A,B and line AB;
- double a1 = 4*pow((rA-rB),2);
- double b1 = 4*pow((rA-rB),2)*(rA+rB)-4*pow(AB,2)*(rA-rB)-8*pow(AB,2)*rB;
- double c1 = pow((pow(rA,2)-pow(rB,2)),2)-2*pow(AB,2)*(pow(rA,2)-pow(rB,2))+pow(AB,4)-4*pow(AB,2)*pow(rB,2);
-
- if ((pow(b1,2)-4*a1*c1)<0) {
- cout << "NEGATIVE DETERMINANT" << endl;
- }
- if (rA==rB) {
- r12 = (0.25*pow(AB,2)-pow(rA,2))/(2*rA);
- }
- else {
- r12 = (-b1-sqrt(pow(b1,2)-4*a1*c1))/(2*a1);
- }
- if (r12<0) {
-// cout << "r12 = " << r12 << endl;
- r12 = (-b1+sqrt(pow(b1,2)-4*a1*c1))/(2*a1);
-// cout << endl << "r12 = " << r12 << endl;
- }
- if (rA+rB>=AB) {
-// cout << "r12 = " << r12 << endl;
- r12 = 0;
-// cout << endl << "r12 = " << r12 << endl;
- }
-
- double beta12 = acos(r12/(r12+rA));
- double beta21 = acos(r12/(r12+rB));
- double Area_LiquidBridge12 = 0.5*AB*r12 - 0.5*pow(rA,2)*(0.5*Mathr::PI-beta12) - 0.5*pow(rB,2)*(0.5*Mathr::PI-beta21) - 0.5*pow(r12,2)*(beta12+beta21);
- double Length_LiquidBridge12 = (beta12+beta21)*r12;
-
- //for particle A,C;circle r13 is tangent with A,C and line AC;
- double a2 = 4*pow((rA-rC),2);
- double b2 = 4*pow((rA-rC),2)*(rA+rC)-4*pow(AC,2)*(rA-rC)-8*pow(AC,2)*rC;
- double c2 = pow((pow(rA,2)-pow(rC,2)),2)-2*pow(AC,2)*(pow(rA,2)-pow(rC,2))+pow(AC,4)-4*pow(AC,2)*pow(rC,2);
-
- if ((pow(b2,2)-4*a2*c2)<0) {
- cout << "NEGATIVE DETERMINANT" << endl;
- }
- if (rA==rC) {
- r13 = (0.25*pow(AC,2)-pow(rA,2))/(2*rA);
- }
- else {
- r13 = (-b2-sqrt(pow(b2,2)-4*a2*c2))/(2*a2);
- }
- if (r13<0) {
-// cout << "r13 = " << r13 << endl;
- r13 = (-b2+sqrt(pow(b2,2)-4*a2*c2))/(2*a2);
-// cout << endl << "r13 = " << r13 << endl;
- }
- if (rA+rC>=AC) {
-// cout << "r13 = " << r13 << endl;
- r13 = 0;
-// cout << endl << "r13 = " << r13 << endl;
- }
-
- double beta13 = acos(r13/(r13+rA));
- double beta31 = acos(r13/(r13+rC));
- double Area_LiquidBridge13 = 0.5*AC*r13 - 0.5*pow(rA,2)*(0.5*Mathr::PI-beta13) - 0.5*pow(rC,2)*(0.5*Mathr::PI-beta31) - 0.5*pow(r13,2)*(beta13+beta31);
- double Length_LiquidBridge13 = (beta13+beta31)*r13;
-
- //for particle B,C;circle r23 is tangent with B,C and line BC;
- double a3 = 4*pow((rB-rC),2);
- double b3 = 4*pow((rB-rC),2)*(rB+rC)-4*pow(BC,2)*(rB-rC)-8*pow(BC,2)*rC;
- double c3 = pow((pow(rB,2)-pow(rC,2)),2)-2*pow(BC,2)*(pow(rB,2)-pow(rC,2))+pow(BC,4)-4*pow(BC,2)*pow(rC,2);
-
- if ((pow(b3,2)-4*a3*c3)<0) {
- cout << "NEGATIVE DETERMINANT" << endl;
- }
- if (rB==rC) {
- r23 = (0.25*pow(BC,2)-pow(rB,2))/(2*rB);
- }
- else {
- r23 = (-b3-sqrt(pow(b3,2)-4*a3*c3))/(2*a3);
- }
- if (r23<0) {
-// cout << "r23 = " << r23 << endl;
- r23 = (-b3+sqrt(pow(b3,2)-4*a3*c3))/(2*a3);
-// cout << endl << "r23 = " << r23 << endl;
- }
- if (rB+rC>=BC) {
-// cout << "r23 = " << r23 << endl;
- r23 = 0;
-// cout << endl << "r23 = " << r23 << endl;
- }
-
- double beta23 = acos(r23/(r23+rB));
- double beta32 = acos(r23/(r23+rC));
- double Area_LiquidBridge23 = 0.5*BC*r23 - 0.5*pow(rB,2)*(0.5*Mathr::PI-beta23) - 0.5*pow(rC,2)*(0.5*Mathr::PI-beta32) - 0.5*pow(r23,2)*(beta23+beta32);
- double Length_LiquidBridge23 = (beta23+beta32)*r23;
-
- //effective radius for pore throat: radius = Area/Perimeter
- double Area_SolidA = 0.5*A*pow(rA,2);
- double Area_SolidB = 0.5*B*pow(rB,2);
- double Area_SolidC = 0.5*C*pow(rC,2);
- double Area_Pore = 0.5 * ((posB-posA).cross(posC-posA)).norm() - Area_SolidA - Area_SolidB-Area_SolidC-Area_LiquidBridge12-Area_LiquidBridge13-Area_LiquidBridge23;
- double Perimeter_Pore = (A-(0.5*Mathr::PI-beta12)-(0.5*Mathr::PI-beta13))*rA + (B-(0.5*Mathr::PI-beta21)-(0.5*Mathr::PI-beta23))*rB + (C-(0.5*Mathr::PI-beta31)-(0.5*Mathr::PI-beta32))*rC + Length_LiquidBridge12 + Length_LiquidBridge13 + Length_LiquidBridge23;
-
- double Effective_PoreRadius = Area_Pore/Perimeter_Pore;
- //Note:here Effective_PoreRadius is different from eff_radius = 2*Area/Perimeter; eff_radius is for calculating 2D plan effective radius. Here EntryValue*Area_Pore = tension*Perimeter_Pore, EntryValue = tension/Effective_PoreRadius = tension/(Area_Pore/Perimeter_Pore);
-
-// cout << "AB: " << AB <<endl; cout<< "AC: " << AC <<endl; cout << "BC: " << BC << endl;
-// cout << "rA: " << rA <<endl; cout<< "rB: " << rB <<endl; cout << "rC: " << rC << endl;
-// cout << "r12: " << r12 <<endl; cout << "r13:" << r13 <<endl; cout <<"r23: "<<r23<<endl;
-// cout << "0.5 * ((posB-posA).cross(posC-posA)).norm(): " << 0.5 * ((posB-posA).cross(posC-posA)).norm() <<endl;
-// cout << "Area_SolidA: " << Area_SolidA << endl;
-// cout << "Area_SolidB: " << Area_SolidB << endl;
-// cout << "Area_SolidC: " << Area_SolidC << endl;
-// cout << "Area_LiquidBridge12: " << Area_LiquidBridge12 << endl;
-// cout << "Area_LiquidBridge13: " << Area_LiquidBridge13 << endl;
-// cout << "Area_LiquidBridge23: " << Area_LiquidBridge23 << endl;
-// cout << "Area_Pore: " << Area_Pore <<endl;
-// cout << "Perimeter_Pore: " << Perimeter_Pore <<endl;
-// if (Area_Pore<0) {cout << "0" << endl;}
-// if (Perimeter_Pore<0) {cout << "1" << endl;}
- if (Effective_PoreRadius<0) {Effective_PoreRadius=1.0e-5; return Effective_PoreRadius;}
- //if Effective_PoreRadius<0, it means three particle are close to each other no pore generated.
- else return Effective_PoreRadius;
-}
-*/
-/*//suppose there is not liquid bridge between two spheres A,B. But that's also what we want.
-template<class Cellhandle>//waste
-double UnsaturatedEngine::compute_EffPoreRadius(Cellhandle cell, int j)
-{
- RTriangulation& tri = solver->T[solver->currentTes].Triangulation();
- if (tri.is_infinite(cell->neighbor(j))) return 0;
-
- Vector3r posA = makeVector3r2(cell->vertex(facetVertices[j][0])->point().point());
- Vector3r posB = makeVector3r2(cell->vertex(facetVertices[j][1])->point().point());
- Vector3r posC = makeVector3r2(cell->vertex(facetVertices[j][2])->point().point());
-
- double rA = sqrt(cell->vertex(facetVertices[j][0])->point().weight());
- double rB = sqrt(cell->vertex(facetVertices[j][1])->point().weight());
- double rC = sqrt(cell->vertex(facetVertices[j][2])->point().weight());
-
- double AB = (posA-posB).norm();
- double AC = (posA-posC).norm();
- double BC = (posB-posC).norm();
-
- double A = acos(((posB-posA).dot(posC-posA))/((posB-posA).norm()*(posC-posA).norm()));
- double B = acos(((posA-posB).dot(posC-posB))/((posA-posB).norm()*(posC-posB).norm()));
- double C = acos(((posA-posC).dot(posB-posC))/((posA-posC).norm()*(posB-posC).norm()));
-
- double gapAB=0; double gapAC=0; double gapBC=0;
- //for particle A,B;
- if (rA+rB>=AB) {gapAB = 0;}
- else {gapAB = AB - rA -rB;}
- //for particle A,C;
- if (rA+rC>=AC) {gapAC = 0;}
- else {gapAC = AC - rA -rC;}
- //for particle B,C;
- if (rB+rC>=BC) {gapBC = 0;}
- else {gapBC = BC - rB -rC;}
-
- //effective radius for pore throat: radius = Area/Perimeter
- double Area_SolidA = 0.5*A*pow(rA,2);
- double Area_SolidB = 0.5*B*pow(rB,2);
- double Area_SolidC = 0.5*C*pow(rC,2);
- double Area_Pore = 0.5 * ((posB-posA).cross(posC-posA)).norm() - Area_SolidA - Area_SolidB - Area_SolidC;
- double Perimeter_Pore = A*rA + B*rB + C*rC + gapAB + gapAC + gapBC;
- double Effective_PoreRadius = Area_Pore/Perimeter_Pore;
- //Note:here Effective_PoreRadius is different from eff_radius = 2*Area/Perimeter; eff_radius is for calculating 2D plan effective radius. Here EntryValue*Area_Pore = tension*Perimeter_Pore, EntryValue = tension/Effective_PoreRadius = tension/(Area_Pore/Perimeter_Pore);
-
-// cout << "0.5 * ((posB-posA).cross(posC-posA)).norm(): " << 0.5 * ((posB-posA).cross(posC-posA)).norm() <<endl;
-// cout << "Area_SolidA: " << Area_SolidA << endl;
-// cout << "Area_SolidB: " << Area_SolidB << endl;
-// cout << "Area_SolidC: " << Area_SolidC << endl;
-// cout << "Area_Pore: " << Area_Pore <<endl;
-// cout << "Perimeter_Pore: " << Perimeter_Pore <<endl;
-// if (Area_Pore<0) {cout << "0" << endl;}
-// if (Perimeter_Pore<0) {cout << "1" << endl;}
- if (Effective_PoreRadius<0) {Effective_PoreRadius=1.0e-5; return Effective_PoreRadius;}
- //if Effective_PoreRadius<0, it means three particle are close to each other no pore generated.
- else return Effective_PoreRadius;
-}
-*/
\ No newline at end of file
=== modified file 'pkg/dem/UnsaturatedEngine.hpp'
--- pkg/dem/UnsaturatedEngine.hpp 2013-06-10 17:09:21 +0000
+++ pkg/dem/UnsaturatedEngine.hpp 2013-07-26 15:27:12 +0000
@@ -13,7 +13,7 @@
class Flow;
class TesselationWrapper;
-#define _FlowSolver CGT::FlowBoundingSphere<FlowTesselation>
+#define _FlowSolver CGT::FlowBoundingSphere<UnsatTesselation>
#define TPL template<class Solver>
class UnsaturatedEngine : public PartialEngine
@@ -92,9 +92,9 @@
template<class Cellhandle>
Real Volume_cell (Cellhandle cell);
template<class Cellhandle>
- Real capillary_Volume_cell (Cellhandle cell);
+ Real volumeCapillaryCell (Cellhandle cell);
template<class Cellhandle>
- double compute_EffPoreRadius(Cellhandle cell, int j);
+ double computeEffPoreRadius(Cellhandle cell, int j);
template<class Cellhandle>
double bisection(Cellhandle cell, int j, double a, double b);
template<class Cellhandle>
@@ -126,14 +126,12 @@
void _saveLatticeNodeZ(double z) {saveLatticeNodeZ(solver,z);}
void _saveListAdjCellsTopBound() {saveListAdjCellsTopBound(solver);}
void _saveListAdjCellsBottomBound() {saveListAdjCellsBottomBound(solver);}
- void _updateWaterReservoir() {updateWaterReservoir(solver);}
- void _updateAirReservoir() {updateAirReservoir(solver);}
virtual ~UnsaturatedEngine();
virtual void action();
- YADE_CLASS_BASE_DOC_ATTRS_DEPREC_INIT_CTOR_PY(UnsaturatedEngine,PartialEngine,"Preliminary version of a model for unsaturated soils",
+ YADE_CLASS_BASE_DOC_ATTRS_DEPREC_INIT_CTOR_PY(UnsaturatedEngine,PartialEngine,"Preliminary version engine of a model for unsaturated soils",
((bool,first,true,,"Controls the initialization/update phases"))
((bool, Debug, false,,"Activate debug messages"))
((double, wall_thickness,0.001,,"Walls thickness"))
@@ -195,9 +193,7 @@
.def("saveListAdjCellsTopBound",&UnsaturatedEngine::_saveListAdjCellsTopBound,"Save the cells IDs adjacent top boundary")
.def("saveListAdjCellsBottomBound",&UnsaturatedEngine::_saveListAdjCellsBottomBound,"Save the cells IDs adjacent bottom boundary")
.def("invade",&UnsaturatedEngine::_invade,"Run the drainage invasion from all cells with air pressure. ")
- .def("invade2",&UnsaturatedEngine::_invade2,"Run the drainage invasion from all cells with air pressure.(version2) ")
- .def("updateWaterReservoir",&UnsaturatedEngine::_updateWaterReservoir,"Update the water reservoir. ")
- .def("updateAirReservoir",&UnsaturatedEngine::_updateAirReservoir,"Update the air reservoir. ")
+ .def("invade2",&UnsaturatedEngine::_invade2,"Run the drainage invasion from all cells with air pressure.(version2,water can be trapped in cells) ")
)
DECLARE_LOGGER;
};