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Message #11462
[Branch ~yade-pkg/yade/git-trunk] Rev 3457: reset id of erased bodies; enabling this: b=Body(); O.bodies.erase(O.bodies.append(b)); O.bodies....
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revno: 3457
committer: Bruno Chareyre <bruno.chareyre@xxxxxxxxxxx>
timestamp: Thu 2014-10-09 22:31:35 +0200
message:
reset id of erased bodies; enabling this: b=Body(); O.bodies.erase(O.bodies.append(b)); O.bodies.append(b)
modified:
core/BodyContainer.cpp
--
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=== modified file 'core/BodyContainer.cpp'
--- core/BodyContainer.cpp 2014-09-01 09:53:04 +0000
+++ core/BodyContainer.cpp 2014-10-09 20:31:35 +0000
@@ -58,6 +58,7 @@
for(Body::MapId2IntrT::iterator it=b->intrs.begin(),end=b->intrs.end(); it!=end; ++it) { //Iterate over all body's interactions
scene->interactions->requestErase((*it).second);
}
+ b->id=-1;//else it sits in the python scope without a chance to be inserted again
body[id].reset();
return true;
}