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Message #11757
[Bug 1400075] Re: O.forces.addMove does not work
I stumbled across this addMove a few times when working on the collider
and other things but I never understood clearly what it was supposed to
do. Not sure it has ever been completely implemented, Vaclav could tell
maybe.
I would suggest to remove all of it if it doesn't work. "b.vel=" is good
enough to impose a displacement, I don't think we need anything else. It
is also a bit strange to impose a displacement through the force
container.
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https://bugs.launchpad.net/bugs/1400075
Title:
O.forces.addMove does not work
Status in Yet Another Dynamic Engine:
New
Bug description:
Hi,
I tried O.forces.addMove to apply displacement to a particle, but the
method seems not to work..
b = sphere((0,0,0),1)
O.bodies.append(b)
O.forces.addMove(0,(1,0,0))
print b.state.pos # (0,0,0)
O.step()
print b.state.pos # is (0,0,0) again...
Is this behavior ok, do I do something wrong or is it a bug?
I use Ubuntu 14.04 and yade 2014-11-08.git-d693417
Thanks
Jan
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