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On 05/11/2016 01:52 PM, Klaus Thoeni wrote:
I think sooner or later we should get rid of the current ChainedCylinder implementation.
Agreed
But you are right, the algorithms are slightly different, although it might just the physics (?). I haven't compared the code yet but I added two examples in examples/grids which are the same as in examples/chained-cylinders and the results are slightly different.
Mmmhh.. I'll have to have a look.
Any idea how many people are using ChainedCylinder?
Not many AFAIK Bruno
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