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Message #13723
Re: cholmod / GPU integration
Thank you, Bruno
I had no way of testing this without installing 14.04 specifically for that
problem, so I appreciate you helping me solve it.
*So an obvious solution was to add a #if (CHOLMOD_GPU == 1) before the
useGPU line [1]. *
* It seems to fix the compile problem. Does it seem ok for you?*
Yes, that is OK. I will tweak it a bit to make it more versatile.
*Just to be sure: useSolver=3 will use cholmod through eigen and
useSolver=4 will use cholmod directly. It is correct?*
* Did you compare useSolver=3 and useSolver=4 without gpu? They should be
nearly the same.*
Yes that is correct. I compared flow.useSolver=3 to flow.useSolver=4 using
oedometer.py (on gpu and cpu). Results are the same. Did you encounter
different results for your comparison?
Best,
Robert
On Fri, Feb 23, 2018 at 7:56 AM Bruno Chareyre <
bruno.chareyre@xxxxxxxxxxxxxxx> wrote:
> Hi Robert,
> Still a small thing to fix following [1] it seems, although it may only
> impact old systems.
> On ubuntu 14.04 with libsuitesparse-dev 1:4.2.1-3ubuntu1 it gives:
> *FlowBoundingSphereLinSolv.ipp:100:6: error: ‘cholmod_common’ has no
> member named ‘useGPU’*
> * com.useGPU=1; //useGPU;*
>
> On the other hand cmake is returning:
> -- Disabled features: CHOLMOD_GPU
>
> So an obvious solution was to add a #if (CHOLMOD_GPU == 1) before the
> useGPU line [1].
> It seems to fix the compile problem. Does it seem ok for you?
>
> Just to be sure: useSolver=3 will use cholmod through eigen and
> useSolver=4 will use cholmod directly. It is correct?
> Did you compare useSolver=3 and useSolver=4 without gpu? They should be
> nearly the same.
>
> Cheers
>
> Bruno
>
>
> [1] https://github.com/yade/trunk/commit/60342f55f196bce752897b8
> 7ab539a1c2fbf309e
>
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