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[Bug 1852197] Re: Segmentation fault on pfacet gridconnection contact

 

I am getting this error:

Traceback (most recent call last):
  File "./../inst/bin/yade-trunk", line 337, in runScript
    execfile(script,globals())
  File "/usr/lib/python3/dist-packages/past/builtins/misc.py", line 82, in execfile
    exec_(code, myglobals, mylocals)
  File "2.py", line 41, in <module>
    sp = pack.randomDensePack(pred, radius=sphereRadius, memoizeDb='tmp/single_grass.sqlite', returnSpherePack=True)
  File "/home/anton/dem/yade/inst/lib/x86_64-linux-gnu/yade-trunk/py/yade/pack.py", line 559, in randomDensePack
    _memoizePacking(memoizeDb,sp,radius,rRelFuzz,wantPeri,fullDim)
  File "/home/anton/dem/yade/inst/lib/x86_64-linux-gnu/yade-trunk/py/yade/pack.py", line 400, in _memoizePacking
    conn=sqlite3.connect(memoizeDb)
sqlite3.OperationalError: unable to open database file
[[ ^L clears screen, ^U kills line. F12 controller, F11 3D view (press "h" in 3D view for help), F10 both, F9 generator, F8 plot. ]]

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https://bugs.launchpad.net/bugs/1852197

Title:
  Segmentation fault on pfacet gridconnection contact

Status in Yade:
  New

Bug description:
  I seem to get a Segmentation fault (core dumped) when using
  GridConnection, PFacet, and randomDensePack. And I am not sure why. I
  have attached an image and "working" example.

  
  Thanks in advance,
  Justin


  Edit: I could not seem to upload an picture or example code. Thus code
  below:

  
  from yade.gridpfacet import *
  import numpy as np
  from yade import utils
  from yade import ymport
  import sys,time,math,random

  from yade import qt
  qt.View()

  #print(os.path.basename(__file__))
  #quit()
  ########### ParallelEngine, -j4

  boxCenter = (0,0,.025)
  ## double check that /2 would create correct length, I.e., import based_70 to see if they match... they should
  boxDem = (.2123/2,.212/2,.064/2)  ### based_70 is 212.3x212.21x63.65

  boxDem = (.07,.07,.025)  ###

  blen = boxDem[0]*2  ## Length of Ball pit
  bhei = .025       ## Height of Ball pit

  # Spheres information
  sphereRadius = .004 # [m]
  nu = .48 
  #G = 300000 # [Pa]
  den_rub = 89724 # [kg/m^3]
  yng_rub = 3000000 # [Pa] 
  fric_rub = radians(38)  # [degrees] 
  O.materials.append(FrictMat(frictionAngle=fric_rub,young=yng_rub,density=den_rub,poisson=nu,label='rubber'))
  O.materials.append(FrictMat(young=200e9,density=8050,poisson=.3, label='steel')) # used steel properties to make rigid

  ## Stud informtion
  #studStartZ = (.01+.022+.01905)
  studStartZ = (.01+bhei+.01905)
  transVel = 0.000222*2
  rotVel = 0.00872665*2

  ### pack auto fills, i.e., I no longer pick the amount of spheres
  pred = pack.inAlignedBox((-(boxDem[0]-.001),-(boxDem[0]-.001),bhei+sphereRadius/2+.001),((boxDem[0]-.001),(boxDem[0]-.001),bhei+.045))
  sp = pack.randomDensePack(pred, radius=sphereRadius, memoizeDb='tmp/single_grass.sqlite', returnSpherePack=True)
  sp.toSimulation(wire=False,material='rubber')

  ## Time step set to 20% of Rayleigh Wave
  O.dt=.2*utils.RayleighWaveTimeStep() # 0.0011302534626965682
  print(O.dt)

  ### Steps needed to run sim
  sphereFalls = 1000   														### Steps spheres need to fall and level out and turn on studs
  startRot = sphereFalls+math.floor((studStartZ-bhei-.01)/transVel/O.dt)		### Step needed for transVel to get studs level with spheres

  ## Rotation steps
  deg_to_rad_length = (60*pi/180); # [rad]
  num_sec_roto = deg_to_rad_length/rotVel; # [s]
  num_of_steps_roto = num_sec_roto/O.dt;

  endSim   = startRot     + math.floor(num_of_steps_roto)
  ### total steps in sim

  O.engines=[
  		###Reset all forces stored in Scene::forces (O.forces in python). Typically, this is the first engine to be run at every step. 		In addition, reset those energies that should be reset, if energy tracing is enabled.
  		## Resets forces and moments that act on bodies
  		ForceResetter(),

  		## Using bounding boxes find possible body collisions.
  		InsertionSortCollider([
  		Bo1_Facet_Aabb(), 
  		Bo1_PFacet_Aabb(),
  		Bo1_Sphere_Aabb(),
  		Bo1_GridConnection_Aabb(),
  		Bo1_PFacet_Aabb(),
  		]),
  		InteractionLoop([
  			Ig2_Facet_Sphere_ScGeom(),
  			Ig2_Wall_PFacet_ScGeom(),
  			Ig2_Wall_Sphere_ScGeom(),
  			Ig2_Sphere_Sphere_ScGeom(),
  			Ig2_Sphere_GridConnection_ScGridCoGeom(),
  			Ig2_Sphere_PFacet_ScGridCoGeom(),
  			Ig2_GridNode_GridNode_GridNodeGeom6D(),
  			Ig2_GridConnection_GridConnection_GridCoGridCoGeom(),
  			Ig2_GridConnection_PFacet_ScGeom(),
  			Ig2_PFacet_PFacet_ScGeom(),
  			],
  			[
  #			Ip2_CohFrictMat_CohFrictMat_CohFrictPhys(setCohesionNow=True,setCohesionOnNewContacts=True),	# internal cylinder physics
  			Ip2_CohFrictMat_CohFrictMat_CohFrictPhys(setCohesionNow=True),	# internal cylinder physics
  			## Currently grass does not interact with facet, probably should not matter, since the spheres will be holding them up.			
  				
  			Ip2_FrictMat_FrictMat_FrictPhys() # physics for external interactions, i.e., cylinder-cylinder, sphere-sphere, cylinder-sphere
  			],
  			[
  			Law2_ScGeom_FrictPhys_CundallStrack(),	         # contact law for sphere-sphere
  			Law2_ScGridCoGeom_FrictPhys_CundallStrack(),	 # contact law for cylinder-sphere
  			Law2_ScGeom6D_CohFrictPhys_CohesionMoment(),	 # contact law for "internal" cylinder forces
  			Law2_GridCoGridCoGeom_FrictPhys_CundallStrack(), # contact law for cylinder-cylinder interaction
  		]),
  	NewtonIntegrator(damping=.2,gravity=[0,0,-9.81], label='newtonInt'),
  ]

  
  ## Grass Information
  #O.materials.append(CohFrictMat(young=8e5,poisson=0.3,density=4e3,frictionAngle=np.radians(30),normalCohesion=1e5,shearCohesion=1e5,momentRotationLaw=True,label='grass')) ## Properties Need to be corrected
  O.materials.append(CohFrictMat(young=100,poisson=0.3,density=40,frictionAngle=np.radians(30),normalCohesion=1e5,shearCohesion=1e5,momentRotationLaw=True,label='grass'))
  #rCyl = 0.0006  ## Radius, Grass was about 1.2 [mm] wide
  rCyl = 0.0026  ## Grass was about 1.2 [mm] wide
  nL = 4         ## No exact Number here, just trial and error
  L = bhei      ## Height of spheres

  
  ### Grass Creation
  ### Create all nodes first :
  nodesIds=[]
  idxc = -1
  x_gap = 0.009 ## Between lumps is roughly 9 [mm]
  y_gap = 0.01905 ## Between lines of backing is .75 inch apart
  range_x = int(math.floor(blen/x_gap)) ## finding the range for x
  range_y = int(math.floor(blen/y_gap)) ## finding the range for z
  cen_y = -(range_y/2)*y_gap  ## Allows the "box" of grass to be center in Z

  color=[255./255.,102./255.,0./255.]
  steel_r = (1/4*0.00635)/2   				### Converting 1/4 steel to m, to a sphere radius
  box = []
  box.append(O.bodies.append( gridNode([-boxDem[0],-boxDem[1],0],steel_r,wire=False,fixed=True,material='steel',color=color) ))
  box.append(O.bodies.append( gridNode([boxDem[0],-boxDem[1],0],steel_r,wire=False,fixed=True,material='steel',color=color) ))
  box.append(O.bodies.append( gridNode([boxDem[0],boxDem[1],0],steel_r,wire=False,fixed=True,material='steel',color=color) ))
  box.append(O.bodies.append( gridNode([-boxDem[0],boxDem[1],0],steel_r,wire=False,fixed=True,material='steel',color=color) ))
  O.bodies.append( gridConnection(box[0],box[1],steel_r,color=color,material='steel') )
  O.bodies.append( gridConnection(box[1],box[2],steel_r,color=color,material='steel') )
  O.bodies.append( gridConnection(box[2],box[0],steel_r,color=color,material='steel') )
  O.bodies.append( gridConnection(box[2],box[3],steel_r,color=color,material='steel') )
  O.bodies.append( gridConnection(box[3],box[0],steel_r,color=color,material='steel') )
  O.bodies.append( pfacet(box[0],box[1],box[2],wire=False,material='steel',color=color) )
  O.bodies.append( pfacet(box[0],box[2],box[3],wire=False,material='steel',color=color) )

  O.stopAtIter=endSim   ### Stop sim at endSim steps
  #O.run()

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References