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Re: simulation main loop

 

>
> My question: is there a way, with the current code, to avoid that?
> For instance am I allowed to create an engine doing a loop over all the 
> bodies and calling inside the loop, for each body, the engines 
> MagnetEngine and GravityEngine.
>
>   
What you suggest would work (some would call it a "hack" though...), 
except that you need at least two engines : one for loops on bodies and 
one for loops on interactions.
Not sure how much time it would save, I'm really wondering too.

Bruno




> Thanks for your answers,
>
>    Luc
>
>
>   


-- 
 
_______________
Chareyre Bruno
Maitre de conference

Institut National Polytechnique de Grenoble
Laboratoire 3S (Soils Solids Structures) - bureau E145
BP 53 - 38041, Grenoble cedex 9 - France
Tél : 33 4 56 52 86 21
Fax : 33 4 76 82 70 43
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