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Message #04501
Re: [Question #159123]: how to link an external library with YADE
Question #159123 on Yade changed:
https://answers.launchpad.net/yade/+question/159123
Status: Answered => Open
Tao is still having a problem:
Hi Bruno,
The information in scons.profile-default is:
PREFIX = '/home/tao/YADE'
features = 'gts,log4cxx,opengl,openmp,qt4,vtk'
CPPPATH = '/usr/include/vtk-5.0:/usr/include/vtk-5.2:/usr/include/vtk-5.4:/usr/include/vtk-5.6:/usr/include/vtk:/home/tao/yadeopenfoam:/usr/include/eigen2'
LIBPATH = '/home/tao/yadefluid'
CXXFLAGS = []
SHCCFLAGS = ['-lIcoFoam', '-fPIC']
As for the last line, I have to add '-fPIC' to process the compilation.
If not, some problems will occur. The compilation is correct with the
message: "scons: done building targets." However, when I tried to test
this engine in my script, problems as posted before occur.
The output of "scons -h" are listed as bellow:
tao@ubuntu:~/trunk$ scons -h
scons: Reading SConscript files ...
@@@ Using profile default (scons.profile-default) @@@
Eigen 2 math library will be used
Yade version is `bzr2866' (bzr2866), installed files will be suffixed with `-bzr2866'.
All intermediary files will be in `/home/tao/build-bzr2866'.
Checking whether c++ compiler "g++" works...(cached) yes
Finding libstdc++ library... (cached) /usr/lib/libstdc++.so.6
Checking for pthread_exit(NULL) in C library pthread... (cached) yes
Checking for Python development files... (cached) ok
Checking for C++ header file numpy/ndarrayobject.h... (cached) yes
Checking for required python modules... (cached) all ok
Checking boost libraries... (cached) all ok
Checking for C++ header file boost/foreach.hpp... (cached) yes
Checking for C++ header file Eigen/Core... (cached) yes
Checking for C++ header file loki/NullType.h... (cached) yes
Checking for glutGetModifiers() in C++ library glut... (cached) yes
Checking for QGLViewer() in C++ library qglviewer-qt4... (cached) yes
Checking for vtkInstantiator::New() in C++ library vtkCommon... (cached) yes
Checking for gts_object_class() in C++ library gts... (cached) yes
Checking for log4cxx::Logger::getLogger("") in C++ library log4cxx... (cached) yes
scons: done reading SConscript files.
PREFIX: Install path prefix
default: /usr/local
actual: /home/tao/YADE
runtimePREFIX: Runtime path prefix; DO NOT USE, inteded for packaging only.
default: None
actual: /home/tao/YADE
variant: Build variant, will be suffixed to all files, along with version.
default:
actual:
debug: Enable debugging information (yes|no)
default: 0
actual: False
gprof: Enable profiling information for gprof (yes|no)
default: 0
actual: False
optimize: Turn on optimizations (-1, 0 or 1); negative value sets optimization based on debugging: not optimize with debugging and vice versa.
default: -1
actual: True
PGO: Whether to "gen"erate or "use" Profile-Guided Optimization (|gen|use)
default:
actual:
features: Optional features that are turned on
(all|none|comma-separated list of names)
allowed names: opengl log4cxx cgal openmp gts vtk gl2ps qt4 sphere-padder never_use_this_one subdomains
default: log4cxx,opengl,gts,openmp,vtk,qt4
actual: gts log4cxx opengl openmp qt4 vtk
jobs: Number of jobs to run at the same time (same as -j, but saved)
default: 2
actual: 2
buildPrefix: Where to create build-[version][variant] directory for intermediary files
default: ..
actual: ..
hotPlugins: Files (without the .cpp extension) that will be compiled separately even in the monolithic build (use for those that you modify frequently); comma-separated.
default:
actual:
chunkSize: Maximum files to compile in one translation unit when building plugins. (unlimited if <= 0, per-file linkage is used if 1)
default: 7
actual: 7
version: Yade version (if not specified, guess will be attempted)
default: None
actual: None
realVersion: Revision (usually bzr revision); guessed automatically unless specified
default: None
actual: None
CPPPATH: Additional paths for the C preprocessor (colon-separated)
default: /usr/include/vtk-5.0:/usr/include/vtk-5.2:/usr/include/vtk-5.4:/usr/include/vtk-5.6:/usr/include/vtk
actual: /usr/include/vtk-5.0 /usr/include/vtk-5.2 /usr/include/vtk-5.4 /usr/include/vtk-5.6 /usr/include/vtk /home/tao/yadeopenfoam /usr/include/eigen2
LIBPATH: Additional paths for the linker (colon-separated)
default: None
actual: /home/tao/yadefluid
libstdcxx: Specify libstdc++ location by hand (opened dynamically at startup), usually not needed
default: None
actual: None
QT4CXX: Specify a different compiler for files including qt4; this is necessary for older qt version (<=4.7) which don't compile with clang
default: None
actual: None
QT4DIR: Directory where Qt4 is installed
default: /usr/share/qt4
actual: /usr/share/qt4
PATH: Path (not imported automatically from the shell) (colon-separated)
default: None
actual: None
CXX: The c++ compiler
default: g++
actual: g++
CXXFLAGS: Additional compiler flags for compilation (like -march=core2).
default: None
actual:
march: Architecture to use with -march=... when optimizing
default: native
actual: native
execCheck: Name of the main script that should be installed; if the current one differs, an error is raised (do not use directly, only intended for --rebuild
default: None
actual: None
defThreads: No longer used, specify -j each time yade is run (defaults to 1 now)
default: -1
actual: -1
SHCCFLAGS: Additional compiler flags for linking (for plugins).
default: None
actual: -lIcoFoam -fPIC
QUAD_PRECISION: typedef Real as long double (=quad) (yes|no)
default: 0
actual: False
brief: Don't show commands being run, only what files are being compiled/linked/installed (yes|no)
default: True
actual: True
Use scons -H for help about command-line options.
Thanks a lot.
Cheers,
Tao
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