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Re: [Question #175606]: How does "particleSD_2d" work ...???

 

Question #175606 on Yade changed:
https://answers.launchpad.net/yade/+question/175606

    Status: Open => Answered

Chareyre proposed the following answer:
Yes Ning, thats' it.
For particleSD_2d, what is the questions exactly? I never used it but
based on the documentation it looks very similar to the 3D version. Do
you have problems using it?

Bruno

particleSD_2d(/(Vector2)minCorner/, /(Vector2)maxCorner/,
/(float)rMean/, /(bool)periodic=False/, /(str)name/, /(int)numSph/[,
/(object)radii=[]/[, /(object)passing=[]/[,
/(bool)passingIsNotPercentageButCount=False/[, /(int)seed=0/]]]]) ? int¶
<https://yade-dem.org/doc/yade.pack.html#yade._packSpheres.SpherePack.particleSD_2d>

    Create random packing on XY plane, defined by minCorner and
    maxCorner, containing numSph spheres. Returns number of created
    spheres, which can be < num if the packing is too tight. The
    computation is done according to the given psd.

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