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Message #07707
Re: [Question #230299]: Sleeper on ballast layer
Question #230299 on Yade changed:
https://answers.launchpad.net/yade/+question/230299
Status: Open => Solved
daalgi confirmed that the question is solved:
I figured it out! In case anyone needs it sometime, I explain it.
I used a box to model the sleeper, which allows the behavior as a
dynamic body (dynamic=True,fixed=False), and spheres to model the
ballast.
Then I just changed the default InteractionLoop to another one that
allows the interaction between boxes and spheres. Here is the code:
O.engines=[
...
InteractionLoop(
[Ig2_Sphere_Sphere_ScGeom(),
Ig2_Box_Sphere_ScGeom()],
[Ip2_FrictMat_FrictMat_FrictPhys()],
[Law2_ScGeom_FrictPhys_CundallStrack()]
)
...
]
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