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Re: [Question #235259]: How to count number of interactions

 

Question #235259 on Yade changed:
https://answers.launchpad.net/yade/+question/235259

Jan Stránský proposed the following answer:
Hi Reza,

Yes, it slows down. You can change it by increasing iterPeriod parameter
(but then you can miss the moment of interaction :-) it depends on what you
want to achieve..

For your simulation setup, you would have one (or possibly a few)
interaction at the moment of sphere/facet overlap (veeery short time) and
no interactions otherwise (most of the simulation). So the result you got
(no interaction at the end of simulation) is expected. The reason is
explained above and from this point of view you did not interpret the
interactionContainer wrong :-)

Do you plan to count interactions for different simulations, or only this
simple example? Or this simple example is only for testing?
cheers
Jan



2013/9/9 Reza Housseini <question235259@xxxxxxxxxxxxxxxxxxxxx>

> Question #235259 on Yade changed:
> https://answers.launchpad.net/yade/+question/235259
>
> Reza Housseini posted a new comment:
> Hi Jan
>
> Thanks for the clarification. There's only on problem, this approach is
> very slow it even slows my simulation with one ball down remarkably.
> Does anybody know a way to achieve the same with less performance drop?
>
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