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Re: [Question #452513]: overlapping particle/particle and particle/wall

 

Question #452513 on Yade changed:
https://answers.launchpad.net/yade/+question/452513

Bruno Chareyre proposed the following answer:
>"is there a way to minimize the overlap?"

You can decrease confining pressure or increase material stiffness.
The result will be the same both ways: less overlap, more cpu time.

I am actually wondering if it is not helping to have overlaps for the
fluent part of the problem. When the spheres are exactly tangent to the
walls it is horribly demanding in terms of mesh refinement if you want
to capture what happens near the tangent point (in fact a lubrication
problem). Just curious.

Bruno

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