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Message #14590
Re: [Question #611087]: I got a wrong damage ratio
Question #611087 on Yade changed:
https://answers.launchpad.net/yade/+question/611087
Status: Open => Answered
Luc Scholtès proposed the following answer:
I see 2 potential problematic reasons why you get your damage ration >1:
1) you don't use the same condition for checking the nb of cohesive
contacts at initialization and during the simulation -> Why?
initialization:
if b.phys.cohesionBroken==True:
continue
sumCohBonds+=1
during simulation:
if br.phys.cohesionBroken==False:
continue
numBroCohBonds+=1
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