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Re: [Question #660289]: how to simulate a rigid body when use gtsPfacet and CohFrictMat

 

Question #660289 on Yade changed:
https://answers.launchpad.net/yade/+question/660289

    Status: Open => Answered

Bruno Chareyre proposed the following answer:
> by using O.bodies.appendClumped()?

I guess so. Give it a try?
B

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