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Re: [Question #671364]: aircraft crash test

 

Question #671364 on Yade changed:
https://answers.launchpad.net/yade/+question/671364

    Status: Answered => Open

jacopo is still having a problem:
hi jan, really thanks for the answer.

The aircraft will crash only with the first part of the fusolage and
will penetrate around 1/2 meters inside a soil ( it is built with 18000
spheres body). the crash test should last few seconds. The aircraft will
have constant velocity (18 m/s) untill it touches the soil. As i said i
don't have to be focused on deformations but i need to register the
acceleration of center of gravity of the aircraft.


If i understand , as you suggest me, is better if i consider the aircraft as a rigid body ( so i will not see deformations, is it exacly?), and after this, try to implement a new facet_facet contact in way to be able to see this kind of deformations. Is it right?


->""""""""How much time you have for this project? I think it is a critical point. If years, you can try a lot of things, if weeks or months, I would not be very optimistic..
Also the computational power you have might be important..""""""""


i have few months. The computational time is not a problem becouse i can use a high RAM and CPU computer power (it is a university computer).


->>""""""""" Or, if Is The same, clumping The structure. What do you suggest) .

clumping the facets would make it rigid body

My suggestion: I would go step by step. First make the aircraft rigid and simulate the test this much simplified. It might happen that the simulation would take too much time or the soil would react in completely different way you want or........
After you check the simulation is feasible and gives somehow acceptable results, you can make it more complicated."""""""""""


do you suggest me to clump the facets? in this way i will have a rigid body. Do i have to use sphere-facet contact only ? Becouse honestly i don't even know how to start to implement a facet-facet contact.


I added the STL-file.


________________________________
Da: bounces@xxxxxxxxxxxxx <bounces@xxxxxxxxxxxxx> per conto di Jan Stránský <question671364@xxxxxxxxxxxxxxxxxxxxx>
Inviato: martedì 14 agosto 2018 08:27:53
A: Jacopo Varriale
Oggetto: Re: [Question #671364]: aircraft crash test

Your question #671364 on Yade changed:
https://answers.launchpad.net/yade/+question/671364

    Status: Open => Answered

Jan Stránský proposed the following answer:
Hello,

Instant replay: "Please describe more the experiment (how much is the
aircraft crashed etc.)". First you (and we if you want our help) should
know what is simulated. I know you wrote 18 m/S velocity and penetrate
1/2 meters, but for not at all experienced person it does not tell
much..

> I have To use yade for this project And compare its result with others
taken with others software.

ok, makes some sense. Yade **might** (depending on time, dimensions etc.) be a good choice for the soil modeling, but currently definitely not for modeling deformations (especially inelastic) of the aircraft ..
What exactly "its result" should be?
How much time you have for this project? I think it is a critical point. If years, you can try a lot of things, if weeks or months, I would not be very optimistic..
Also the computational power you have might be important..

> I would like to see on video the deformations of the aircraft( if something break, like The wings And etc.), that S why i would like To have facet facet contacts.
> However i don t have To register the deformation , But i would like To see that the aircraft Is taking "damage" during the impact

a few points:
- according to Wikipedia (I don't know STL almost at all): "STL files describe only the surface geometry of a three-dimensional object". This would mean, that even you have facets, they are useless for aircraft modeling even if there would be fatet-facet contact (because it is "surface of surface"). Maybe you could post the stl file on the internet such that we can view it?
- I understand the idea to use facets for modeling the aircraft as a shell. However, you would need some fancy cohesive inelastic facet-facet contact model able to capture shell-like behavior etc... quite a lot of work, implementing, testing..
- all in all, this aircraft modeling you want is not suitable for DEM and Yade..
- To realistically model the crash is complicated even for specialized softwares. I.e., to "see" deformations and damage is no problem, but if you come to velocity, energies...

Maybe you could model the airplane also by spheres, but that would need
a lot of preprocessing work..

> Or, if Is The same, clumping The structure. What do you suggest) .

clumping the facets would make it rigid body

My suggestion: I would go step by step. First make the aircraft rigid and simulate the test this much simplified. It might happen that the simulation would take too much time or the soil would react in completely different way you want or........
After you check the simulation is feasible and gives somehow acceptable results, you can make it more complicated.

cheers
Jan

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