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Re: [Question #680398]: Inertia Tensor for clumps with Intersecting Spheres

 

Question #680398 on Yade changed:
https://answers.launchpad.net/yade/+question/680398

Jan Stránský posted a new comment:
Hello,
good point, it looks like a mistake, definitely there should be m instead of dv..

2 points:
- the term tends to zero as discretization tends to infinity
- at the moment I have no idea why it is computed with respect to principal axes of the voxel, I **think** it should be computed with respect to global coordinate system..

cheers
Jan

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