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Re: [Question #684115]: Some basic concepts in FrictPhys.cpp

 

Question #684115 on Yade changed:
https://answers.launchpad.net/yade/+question/684115

Robert Caulk posted a new comment:
Ah we worked on this at the same time, Jan ;-).

About this piece:

const shared_ptr<FrictPhys>& contactPhysics

According to stack overflow, a const shared_ptr<FrictPhys> contactPhys
(sans &), would mean that contactPhysics is constant [1]. So I am
guessing we can only modify it because we are taking it as a reference
too. Maybe you can clarify this?

[1]https://stackoverflow.com/questions/17793333/difference-between-
const-shared-ptrt-and-shared-ptrconst-t

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