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Message #24947
Re: [Question #694974]: Proper Law2 for Mindlin Physics w/ Poly, Sphere and Facets
Question #694974 on Yade changed:
https://answers.launchpad.net/yade/+question/694974
Andrew Jennings posted a new comment:
I believe I solved my problem. Here is the proper loop:
O.engines=[
ForceResetter(),
InsertionSortCollider([
Bo1_Polyhedra_Aabb(),
Bo1_Sphere_Aabb(),
Bo1_Facet_Aabb()
],verletDist=(2.0e-3),label='collider',ompThreads=1),
InteractionLoop(
[
Ig2_Sphere_Polyhedra_ScGeom(),
Ig2_Sphere_Sphere_ScGeom(),
Ig2_Polyhedra_Polyhedra_PolyhedraGeom(),
Ig2_Facet_Polyhedra_PolyhedraGeom(),
Ig2_Facet_Sphere_ScGeom(),
],
[
Ip2_FrictMat_FrictMat_MindlinPhys(en=0.3, gamma=0.4, krot=0.3),
Ip2_FrictMat_PolyhedraMat_FrictPhys(),
Ip2_PolyhedraMat_PolyhedraMat_PolyhedraPhys(),
],
[
Law2_ScGeom_MindlinPhys_Mindlin(includeMoment=True, includeAdhesion=True),
Law2_ScGeom_FrictPhys_CundallStrack(),
Law2_PolyhedraGeom_PolyhedraPhys_Volumetric(),
],
),
NewtonIntegrator(damping=0,gravity=[0,0,-9.81]),
]
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