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Re: [Question #694974]: Proper Law2 for Mindlin Physics w/ Poly, Sphere and Facets

 

Question #694974 on Yade changed:
https://answers.launchpad.net/yade/+question/694974

Andrew Jennings posted a new comment:
I believe I solved my problem.  Here is the proper loop:

O.engines=[
    ForceResetter(),
    InsertionSortCollider([
        Bo1_Polyhedra_Aabb(),
        Bo1_Sphere_Aabb(),
        Bo1_Facet_Aabb()
    ],verletDist=(2.0e-3),label='collider',ompThreads=1),

    InteractionLoop(
        [
            Ig2_Sphere_Polyhedra_ScGeom(),
            Ig2_Sphere_Sphere_ScGeom(),
            Ig2_Polyhedra_Polyhedra_PolyhedraGeom(),
            Ig2_Facet_Polyhedra_PolyhedraGeom(),
            Ig2_Facet_Sphere_ScGeom(),
        ],
        [
            Ip2_FrictMat_FrictMat_MindlinPhys(en=0.3, gamma=0.4, krot=0.3),
            Ip2_FrictMat_PolyhedraMat_FrictPhys(),
            Ip2_PolyhedraMat_PolyhedraMat_PolyhedraPhys(),
        ],
        [
            Law2_ScGeom_MindlinPhys_Mindlin(includeMoment=True, includeAdhesion=True),
            Law2_ScGeom_FrictPhys_CundallStrack(),
            Law2_PolyhedraGeom_PolyhedraPhys_Volumetric(),
        ],
    ),
    NewtonIntegrator(damping=0,gravity=[0,0,-9.81]),
]

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