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[Question #696052]: Two contact law

 

New question #696052 on Yade:
https://answers.launchpad.net/yade/+question/696052

Hi,

My current engine is following;
 
#Add engines
o.engines = [
  ForceResetter(),
  InsertionSortCollider([Bo1_Sphere_Aabb(aabbEnlargeFactor=1.05),
                         Bo1_Wall_Aabb(),
                         Bo1_Facet_Aabb()
                         ]),
  InteractionLoop(
    [Ig2_Sphere_Sphere_ScGeom(interactionDetectionFactor=1.05),
     Ig2_Facet_Sphere_ScGeom(),
     Ig2_Wall_Sphere_ScGeom()],
    [Ip2_LudingMat_LudingMat_LudingPhys()],
    [Law2_ScGeom_LudingPhys_Basic()]
  ),
  NewtonIntegrator(damping=0.1, gravity=[0, 0, -9.81]),
  #VTKRecorder(fileName='vtk-',recorders=['all'],iterPeriod=10000),
  PyRunner(command='checkForce()', realPeriod=1, label="fCheck"),
  DeformControl(label="DefControl")
]

I want to use Luding contact model between particles and The Hertz Mindlin non-slip contact model  for particle-wall interactions. How can I use these different contact model in one simulation, do I need to add two different engine?

Best regards,
Mithu

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