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Message #25211
[Question #696052]: Two contact law
New question #696052 on Yade:
https://answers.launchpad.net/yade/+question/696052
Hi,
My current engine is following;
#Add engines
o.engines = [
ForceResetter(),
InsertionSortCollider([Bo1_Sphere_Aabb(aabbEnlargeFactor=1.05),
Bo1_Wall_Aabb(),
Bo1_Facet_Aabb()
]),
InteractionLoop(
[Ig2_Sphere_Sphere_ScGeom(interactionDetectionFactor=1.05),
Ig2_Facet_Sphere_ScGeom(),
Ig2_Wall_Sphere_ScGeom()],
[Ip2_LudingMat_LudingMat_LudingPhys()],
[Law2_ScGeom_LudingPhys_Basic()]
),
NewtonIntegrator(damping=0.1, gravity=[0, 0, -9.81]),
#VTKRecorder(fileName='vtk-',recorders=['all'],iterPeriod=10000),
PyRunner(command='checkForce()', realPeriod=1, label="fCheck"),
DeformControl(label="DefControl")
]
I want to use Luding contact model between particles and The Hertz Mindlin non-slip contact model for particle-wall interactions. How can I use these different contact model in one simulation, do I need to add two different engine?
Best regards,
Mithu
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