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Re: [Question #699589]: i.geom.normal is not normalized (unit) vector from the branch vector (for the case of sphere-sphere contact)

 

Question #699589 on Yade changed:
https://answers.launchpad.net/yade/+question/699589

    Status: Open => Answered

Jan Stránský proposed the following answer:
> The question now is why this phenomenon occurs on the wall.

just print the wall's state.pos and it should answer you itself :-)
Basically, wall's state.pos has nothing to do with the contact point, which determines geom.normal

cheers
Jan

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