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Re: [Question #701263]: different movements

 

Question #701263 on Yade changed:
https://answers.launchpad.net/yade/+question/701263

Jérôme Duriez proposed the following answer:
You can also directly set 
b.state.vel # b is a Body
or b.state.angVel

for "non-dynamic" bodies (b.dynamic = False)

See https://yade-dem.org/doc/user.html#motion-constraints

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