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Message #29158
Re: [Question #706078]: The VTK recorder is not creating any file
Question #706078 on Yade changed:
https://answers.launchpad.net/yade/+question/706078
Description changed to:
I am trying to run the cubePBscaled.py example.
To visualize it, I need to use Paraview.
When I use the vtk recorder and specify a file name, it creates the file but it is empty.
Can anyone help solve the issue?
Thanks
This is the code:
# -*- encoding=utf-8 -*-
# CWBoon 2015
# Uses the following algorithm:
# CW Boon, GT Houlsby, S Utili (2012). A new algorithm for contact detection between convex polygonal and polyhedral particles in the discrete element method. Computers and Geotechnics 44, 73-82.
#Display is saved to a vtk file in the "vtk folder" and the user is
required to load it using ParaView. Control the frequency of printing a
vtk file using vtkRecorder.iterPeriod in python
#To use this script:
#Compile with
#ENABLE_POTENTIAL_BLOCKS=ON, and add sudo apt-get install
#coinor-clp,
#coinor-libclp-dev,
#coinor-libclp1,
#coinor-libosi1v5
from yade import pack
import math
import os
import errno
try:
os.mkdir('./vtk/')
except OSError as exc:
if exc.errno != errno.EEXIST:
raise
pass
O.engines=[
ForceResetter(),
InsertionSortCollider([PotentialBlock2AABB()],verletDist=0.01, avoidSelfInteractionMask=2),
InteractionLoop(
[Ig2_PB_PB_ScGeom(twoDimension=False, unitWidth2D=1.0, calContactArea=True)],
[Ip2_FrictMat_FrictMat_KnKsPBPhys(kn_i=1e8, ks_i=1e7, Knormal=1e8, Kshear=1e7, useFaceProperties=False, viscousDamping=0.2)],
[Law2_SCG_KnKsPBPhys_KnKsPBLaw(label='law',neverErase=False, allowViscousAttraction=True, traceEnergy=False)]
),
#GlobalStiffnessTimeStepper(),
NewtonIntegrator(damping=0.0,exactAsphericalRot=True,gravity=[0,-9.81,0]),
PotentialBlockVTKRecorder(fileName='./vtk/cubePBscaled',iterPeriod=50,twoDimension=False,sampleX=50,sampleY=50,sampleZ=50,maxDimension=0.2,label='vtkRecorder')
]
powderDensity = 2000
distanceToCentre = 0.5
meanSize = 1.0
wallThickness = 0.5*meanSize
O.materials.append(FrictMat(young=-1,poisson=-1,frictionAngle=radians(0.0),density=powderDensity,label='frictionless')) #The normal and shear stifness values are determined in the IPhys functor, thus the young, poisson parameters of the FrictMat are not used.
lengthOfBase = 9.0*meanSize
heightOfBase = 14.0*meanSize
sp=pack.SpherePack()
mn,mx=Vector3(-0.5*(lengthOfBase-wallThickness),0.5*meanSize,-0.5*(lengthOfBase-wallThickness)),Vector3(0.5*(lengthOfBase-wallThickness),7.0*heightOfBase,0.5*(lengthOfBase-wallThickness))
R=sqrt(3.0)*distanceToCentre
sp.makeCloud(mn,mx,R,0,100,False)
r=0.01*meanSize
for s in sp:
b=Body()
b.mask=1
b.aspherical=True
wire=False
color=Vector3(random.random(),random.random(),random.random())
highlight=False
b.shape=PotentialBlock(k=0.0, r=r, R=0.0, a=[1,-1,0,0,0,0], b=[0,0,1,-1,0,0], c=[0,0,0,0,1,-1],
d=[distanceToCentre-r,distanceToCentre-r,distanceToCentre-r,distanceToCentre-r,distanceToCentre-r,distanceToCentre-r], isBoundary=False, color=color,
wire=wire, highlight=highlight, minAabb=sqrt(3)*Vector3(distanceToCentre,distanceToCentre,distanceToCentre), maxAabb=sqrt(3)*Vector3(distanceToCentre,distanceToCentre,distanceToCentre), AabbMinMax=True, fixedNormal=False, id=len(O.bodies))
utils._commonBodySetup(b, b.shape.volume, b.shape.inertia, material='frictionless',pos=s[0], fixed=False)
b.state.pos = s[0] #s[0] stores center
b.state.ori = Quaternion((random.random(),random.random(),random.random()),random.random()) #s[2]
O.bodies.append(b)
#Bottom faces of the box
r=0.1*wallThickness
bbb=Body()
bbb.mask=3
wire=False
color=[0,0.5,1]
highlight=False
bbb.shape=PotentialBlock(k=0.0, r=r, R=0.0, a=[1,-1,0,0,0,0], b=[0,0,1,-1,0,0], c=[0,0,0,0,1,-1], d=[lengthOfBase/6.0-r,lengthOfBase/6.0-r,0.5*wallThickness-r,0.5*wallThickness-r,lengthOfBase/6.0-r,lengthOfBase/6.0-r], id=len(O.bodies), isBoundary=True, color=color, wire=wire, highlight=highlight, AabbMinMax=True, minAabb=1.05*Vector3(lengthOfBase/6.0,0.5*wallThickness,lengthOfBase/6.0), maxAabb=1.05*Vector3(lengthOfBase/6.0,0.5*wallThickness,lengthOfBase/6.0), fixedNormal=False)
utils._commonBodySetup(bbb, bbb.shape.volume, bbb.shape.inertia, material='frictionless', pos=[0,0,0], fixed=True)
bbb.state.pos = [0,0,0]
lidID = O.bodies.append(bbb)
b1=Body()
b1.mask=3
wire=False
color=[0,0.5,1]
highlight=False
b1.shape=PotentialBlock(k=0.0, r=r, R=0.0, a=[1,-1,0,0,0,0], b=[0,0,1,-1,0,0], c=[0,0,0,0,1,-1], d=[lengthOfBase/6.0-r,lengthOfBase/6.0-r,0.5*wallThickness-r,0.5*wallThickness-r,lengthOfBase/6.0-r,lengthOfBase/6.0-r], id=len(O.bodies), isBoundary=True, color=color, wire=wire, highlight=highlight, AabbMinMax=True, minAabb=1.05*Vector3(lengthOfBase/6.0,0.5*wallThickness,lengthOfBase/6.0), maxAabb=1.05*Vector3(lengthOfBase/6.0,0.5*wallThickness,lengthOfBase/6.0), fixedNormal=False)
utils._commonBodySetup(b1, b1.shape.volume, b1.shape.inertia, material='frictionless', pos=[0,0,0], fixed=True)
b1.state.pos = [lengthOfBase/3.0,0,lengthOfBase/3.0]
O.bodies.append(b1)
b2=Body()
b2.mask=3
wire=False
color=[0,0.5,1]
highlight=False
b2.shape=PotentialBlock(k=0.0, r=r, R=0.0, a=[1,-1,0,0,0,0], b=[0,0,1,-1,0,0], c=[0,0,0,0,1,-1], d=[lengthOfBase/6.0-r,lengthOfBase/6.0-r,0.5*wallThickness-r,0.5*wallThickness-r,lengthOfBase/6.0-r,lengthOfBase/6.0-r], id=len(O.bodies), isBoundary=True, color=color, wire=wire, highlight=highlight, AabbMinMax=True, minAabb=1.05*Vector3(lengthOfBase/6.0,0.5*wallThickness,lengthOfBase/6.0), maxAabb=1.05*Vector3(lengthOfBase/6.0,0.5*wallThickness,lengthOfBase/6.0), fixedNormal=False)
utils._commonBodySetup(b2, b2.shape.volume, b2.shape.inertia, material='frictionless', pos=[0,0,0], fixed=True)
b2.state.pos = [-lengthOfBase/3.0,0,lengthOfBase/3.0]
O.bodies.append(b2)
b3=Body()
b3.mask=3
wire=False
color=[0,0.5,1]
highlight=False
b3.shape=PotentialBlock(k=0.0, r=r, R=0.0, a=[1,-1,0,0,0,0], b=[0,0,1,-1,0,0], c=[0,0,0,0,1,-1], d=[lengthOfBase/6.0-r,lengthOfBase/6.0-r,0.5*wallThickness-r,0.5*wallThickness-r,lengthOfBase/6.0-r,lengthOfBase/6.0-r], id=len(O.bodies), isBoundary=True, color=color, wire=wire, highlight=highlight, AabbMinMax=True, minAabb=1.05*Vector3(lengthOfBase/6.0,0.5*wallThickness,lengthOfBase/6.0), maxAabb=1.05*Vector3(lengthOfBase/6.0,0.5*wallThickness,lengthOfBase/6.0), fixedNormal=False)
utils._commonBodySetup(b3, b3.shape.volume, b3.shape.inertia, material='frictionless', pos=[0,0,0], fixed=True)
b3.state.pos = [0,0,lengthOfBase/3.0]
O.bodies.append(b3)
b4=Body()
b4.mask=3
wire=False
color=[0,0.5,1]
highlight=False
b4.shape=PotentialBlock(k=0.0, r=r, R=0.0, a=[1,-1,0,0,0,0], b=[0,0,1,-1,0,0], c=[0,0,0,0,1,-1], d=[lengthOfBase/6.0-r,lengthOfBase/6.0-r,0.5*wallThickness-r,0.5*wallThickness-r,lengthOfBase/6.0-r,lengthOfBase/6.0-r], id=len(O.bodies), isBoundary=True, color=color, wire=wire, highlight=highlight, AabbMinMax=True, minAabb=1.05*Vector3(lengthOfBase/6.0,0.5*wallThickness,lengthOfBase/6.0), maxAabb=1.05*Vector3(lengthOfBase/6.0,0.5*wallThickness,lengthOfBase/6.0), fixedNormal=False)
utils._commonBodySetup(b4, b4.shape.volume, b4.shape.inertia, material='frictionless', pos=[0,0,0], fixed=True)
b4.state.pos = [lengthOfBase/3.0,0,-lengthOfBase/3.0]
O.bodies.append(b4)
b5=Body()
b5.mask=3
wire=False
color=[0,0.5,1]
highlight=False
b5.shape=PotentialBlock(k=0.0, r=r, R=0.0, a=[1,-1,0,0,0,0], b=[0,0,1,-1,0,0], c=[0,0,0,0,1,-1], d=[lengthOfBase/6.0-r,lengthOfBase/6.0-r,0.5*wallThickness-r,0.5*wallThickness-r,lengthOfBase/6.0-r,lengthOfBase/6.0-r], id=len(O.bodies), isBoundary=True, color=color, wire=wire, highlight=highlight, AabbMinMax=True, minAabb=1.05*Vector3(lengthOfBase/6.0,0.5*wallThickness,lengthOfBase/6.0), maxAabb=1.05*Vector3(lengthOfBase/6.0,0.5*wallThickness,lengthOfBase/6.0), fixedNormal=False)
utils._commonBodySetup(b5, b5.shape.volume, b5.shape.inertia, material='frictionless', pos=[0,0,0], fixed=True)
b5.state.pos = [0,0,-lengthOfBase/3.0]
O.bodies.append(b5)
b6=Body()
b6.mask=3
wire=False
color=[0,0.5,1]
highlight=False
b6.shape=PotentialBlock(k=0.0, r=r, R=0.0, a=[1,-1,0,0,0,0], b=[0,0,1,-1,0,0], c=[0,0,0,0,1,-1], d=[lengthOfBase/6.0-r,lengthOfBase/6.0-r,0.5*wallThickness-r,0.5*wallThickness-r,lengthOfBase/6.0-r,lengthOfBase/6.0-r], id=len(O.bodies), isBoundary=True, color=color, wire=wire, highlight=highlight, AabbMinMax=True, minAabb=1.05*Vector3(lengthOfBase/6.0,0.5*wallThickness,lengthOfBase/6.0), maxAabb=1.05*Vector3(lengthOfBase/6.0,0.5*wallThickness,lengthOfBase/6.0), fixedNormal=False)
utils._commonBodySetup(b6, b6.shape.volume, b6.shape.inertia, material='frictionless', pos=[0,0,0], fixed=True)
b6.state.pos = [-lengthOfBase/3.0,0,-lengthOfBase/3.0]
O.bodies.append(b6)
b7=Body()
b7.mask=3
wire=False
color=[0,0.5,1]
highlight=False
b7.shape=PotentialBlock(k=0.0, r=r, R=0.0, a=[1,-1,0,0,0,0], b=[0,0,1,-1,0,0], c=[0,0,0,0,1,-1], d=[lengthOfBase/6.0-r,lengthOfBase/6.0-r,0.5*wallThickness-r,0.5*wallThickness-r,lengthOfBase/6.0-r,lengthOfBase/6.0-r], id=len(O.bodies), isBoundary=True, color=color, wire=wire, highlight=highlight, AabbMinMax=True, minAabb=1.05*Vector3(lengthOfBase/6.0,0.5*wallThickness,lengthOfBase/6.0), maxAabb=1.05*Vector3(lengthOfBase/6.0,0.5*wallThickness,lengthOfBase/6.0), fixedNormal=False)
utils._commonBodySetup(b7, b7.shape.volume, b7.shape.inertia, material='frictionless', pos=[0,0,0], fixed=True)
b7.state.pos = [-lengthOfBase/3.0,0,0]
O.bodies.append(b7)
b8=Body()
b8.mask=3
wire=False
color=[0,0.5,1]
highlight=False
b8.shape=PotentialBlock(k=0.0, r=r, R=0.0, a=[1,-1,0,0,0,0], b=[0,0,1,-1,0,0], c=[0,0,0,0,1,-1], d=[lengthOfBase/6.0-r,lengthOfBase/6.0-r,0.5*wallThickness-r,0.5*wallThickness-r,lengthOfBase/6.0-r,lengthOfBase/6.0-r], id=len(O.bodies), isBoundary=True, color=color, wire=wire, highlight=highlight, AabbMinMax=True, minAabb=1.05*Vector3(lengthOfBase/6.0,0.5*wallThickness,lengthOfBase/6.0), maxAabb=1.05*Vector3(lengthOfBase/6.0,0.5*wallThickness,lengthOfBase/6.0), fixedNormal=False)
utils._commonBodySetup(b8, b8.shape.volume, b8.shape.inertia, material='frictionless', pos=[0,0,0], fixed=True)
b8.state.pos = [lengthOfBase/3.0,0,0]
O.bodies.append(b8)
# Vertical faces A-B-C-D of the box
bA=Body()
bA.mask=3
wire=False
color=[0,0.5,1]
highlight=False
bA.shape=PotentialBlock(k=0.0, r=r, R=0.0, a=[1,-1,0,0,0,0], b=[0,0,1,-1,0,0], c=[0,0,0,0,1,-1], d=[0.5*wallThickness-r,0.5*wallThickness-r,0.5*heightOfBase-r,0.5*heightOfBase-r,0.5*lengthOfBase-r,0.5*lengthOfBase-r], id=len(O.bodies), isBoundary=True, color=color, wire=wire, highlight=highlight, AabbMinMax=True, minAabb=1.05*Vector3(0.4*wallThickness,0.5*heightOfBase,0.5*lengthOfBase), maxAabb=1.05*Vector3(0.4*wallThickness,0.5*heightOfBase,0.5*lengthOfBase), fixedNormal=False)
utils._commonBodySetup(bA, bA.shape.volume, bA.shape.inertia, material='frictionless', pos=[0,0,0], fixed=True)
bA.state.pos = [0.5*lengthOfBase,0.5*heightOfBase,0]
O.bodies.append(bA)
bB=Body()
bB.mask=3
wire=False
color=[0,0.5,1]
highlight=False
bB.shape=PotentialBlock(k=0.0, r=r, R=0.0, a=[1,-1,0,0,0,0], b=[0,0,1,-1,0,0], c=[0,0,0,0,1,-1], d=[0.5*wallThickness-r,0.5*wallThickness-r,0.5*heightOfBase-r,0.5*heightOfBase-r,0.5*lengthOfBase-r,0.5*lengthOfBase-r], id=len(O.bodies), isBoundary=True, color=color, wire=wire, highlight=highlight, AabbMinMax=True, minAabb=1.05*Vector3(0.4*wallThickness,0.5*heightOfBase,0.5*lengthOfBase), maxAabb=1.05*Vector3(0.4*wallThickness,0.5*heightOfBase,0.5*lengthOfBase), fixedNormal=False)
utils._commonBodySetup(bB, bB.shape.volume, bB.shape.inertia, material='frictionless', pos=[0,0,0], fixed=True)
bB.state.pos = [-0.5*lengthOfBase,0.5*heightOfBase,0]
O.bodies.append(bB)
bC=Body()
bC.mask=3
wire=True
color=[0,0.5,1]
highlight=False
bC.shape=PotentialBlock(k=0.0, r=r, R=0.0, a=[1,-1,0,0,0,0], b=[0,0,1,-1,0,0], c=[0,0,0,0,1,-1], d=[0.5*lengthOfBase-r,0.5*lengthOfBase-r,0.5*heightOfBase-r,0.5*heightOfBase-r,0.5*wallThickness-r,0.5*wallThickness-r], id=len(O.bodies), isBoundary=True, color=color, wire=wire, highlight=highlight, AabbMinMax=True, minAabb=1.05*Vector3(0.5*lengthOfBase,0.5*heightOfBase,0.4*wallThickness), maxAabb=1.05*Vector3(0.5*lengthOfBase,0.5*heightOfBase,0.4*wallThickness), fixedNormal=False)
utils._commonBodySetup(bC, bC.shape.volume, bC.shape.inertia, material='frictionless', pos=[0,0,0], fixed=True)
bC.state.pos = [0,0.5*heightOfBase,0.5*lengthOfBase]
O.bodies.append(bC)
bD=Body()
bD.mask=3
wire=False
color=[0,0.5,1]
highlight=False
bD.shape=PotentialBlock(k=0.0, r=r, R=0.0, a=[1,-1,0,0,0,0], b=[0,0,1,-1,0,0], c=[0,0,0,0,1,-1], d=[0.5*lengthOfBase-r,0.5*lengthOfBase-r,0.5*heightOfBase-r,0.5*heightOfBase-r,0.5*wallThickness-r,0.5*wallThickness-r], id=len(O.bodies), isBoundary=True, color=color, wire=wire, highlight=highlight, AabbMinMax=True, minAabb=1.05*Vector3(0.5*lengthOfBase,0.5*heightOfBase,0.4*wallThickness), maxAabb=1.05*Vector3(0.5*lengthOfBase,0.5*heightOfBase,0.4*wallThickness), fixedNormal=False)
utils._commonBodySetup(bD, bD.shape.volume, bD.shape.inertia, material='frictionless', pos=[0,0,0], fixed=True)
bD.state.pos = [0,0.5*heightOfBase,-0.5*lengthOfBase]
O.bodies.append(bD)
escapeNo=0
def myAddPlotData():
global escapeNo
global wallThickness
global meanSize
uf=utils.unbalancedForce()
if isnan(uf):
uf = 1.0
KE = utils.kineticEnergy()
for b in O.bodies:
if b.state.pos[1] < -5.0*meanSize and len(b.state.blockedDOFs)==0: #i.e. fixed==False
escapeNo = escapeNo+1
O.bodies.erase(b.id)
if O.iter>25000:
removeLid()
plot.addData(timeStep1=O.iter,timeStep2=O.iter,timeStep3=O.iter,timeStep4=O.iter,time=O.time,unbalancedForce=uf,kineticEn=KE,outsideNo=escapeNo)
from yade import plot
plot.plots={'timeStep1':('unbalancedForce'),'timeStep2':('kineticEn'),'time':('outsideNo')}
#plot.plot() #Uncomment to view plots
O.engines=O.engines+[PyRunner(iterPeriod=10,command='myAddPlotData()')]
def removeLid():
global lidID
if (O.bodies[lidID]):
O.bodies.erase(lidID)
O.dt = 0.2*sqrt(0.3*O.bodies[0].state.mass/1.0e8)
from yade import qt
qt.Controller()
v=qt.View()
O.saveTmp()
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