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[Bug 901530] [NEW] Grid plugin places windows incorrectly when dragged to right edge

 

Public bug reported:

Dragging a window to the right edge of the screen causes it to overlap
the adjacent workspace by a few (between one and maybe four) pixels.
This causes the unity launcher to disappear on the adjacent workspace,
and clicking the app's icon in launcher to behave oddly (as the window
is technically on the workspace, though not meaningfully so).

steps to reproduce:

- Pick a window on either of the left workspaces, ensure no windows are displayed on the other spaces
- Drag the window to the right edge, and snap it there (gold rectangle)
- Switch one workspace to the right

Expected behavior: Launcher is still visible, snapped window is not
visible

Observed behavior: Launcher is hidden, a few pixels of the right edge of
the snapped window are visible on the left edge of the workspace.

I am currently experiencing this bug in 12.04 (alpha 1, most recent
updates were earlier today) in Unity 3D.

Left edge snap and top edge snap appear to work as expected.

** Affects: compiz (Ubuntu)
     Importance: Undecided
         Status: New

** Description changed:

  Dragging a window to the right edge of the screen causes it to overlap
  the adjacent workspace by a few (between one and maybe four) pixels.
  This causes the unity launcher to disappear on the adjacent workspace,
  and clicking the app's icon in launcher to behave oddly (as the window
  is technically on the workspace, though not meaningfully so).
  
  steps to reproduce:
  
  - Pick a window on either of the left workspaces, ensure no windows are displayed on the other spaces
  - Drag the window to the right edge, and snap it there (gold rectangle)
  - Switch one workspace to the right
  
  Expected behavior: Launcher is still visible, snapped window is not
  visible
  
  Observed behavior: Launcher is hidden, a few pixels of the right edge of
  the snapped window are visible on the left edge of the workspace.
  
  I am currently experiencing this bug in 12.04 (alpha 1, most recent
- updates were earlier today)
+ updates were earlier today) in Unity 3D.
  
  Left edge snap and top edge snap appear to work as expected.

-- 
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packagers, which is subscribed to compiz in Ubuntu.
https://bugs.launchpad.net/bugs/901530

Title:
  Grid plugin places windows incorrectly when dragged to right edge

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