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[Bug 917210] Re: compiz+unity3d generates > 50 wakeups a second on idle system
Still an issue I think...
Architecture: amd64 (Turion dual core mobile)
Video: AMD mobile HD3200 (open driver)
Driver: Source: xserver-xorg-video-ati
Unity: Version: 5.8.0-0ubuntu2
with unity 3d I have an extra 60 processor wake-ups per second while
doing absolutely nothing (stable, like a framerate) due to interrupt 18
(radeon HD3200 open driver) on top of the more or less 60 regular wake-
with unity 2d I don't have these int18 wakeups at all, only the regular
did the patch only work for sandy-bridge stuff ?
also, possibly related, the PS2-mouse/touchpad hits an incredible max
of over 500 wakeups/sec (which, of course, is a bit over the top with a
video framerate of 60 ) could and/or should this be capped at exactly
the framerate (or half of it) ?
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compiz+unity3d generates > 50 wakeups a second on idle system
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